Hello
I'm using the gamebase (great software by the way!) under Linux/Wine.
In particular this one: http://www.gamebase64.com/forum/viewtopic.php?t=5034
Just one problem: when simulating key presses, the \ (backslash) character is not taken into account.
When the frontend sends keys to the emulator in order to open a file, the following appears in the dialog box:
c:gbgames0game.k7
instead of:
c:\gbgames\0\game.k7
Then of course the file is not found by the emulator.
Is it a known problem, and is there a workaround?
Thanks
JC
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Problem under Linux/Wine
Moderator: Jimbo
- .mad.
- Honoured Member
- Location: Lancashire
Post
Re: Problem under Linux/Wine
Hi,
The problem is not only the system you are using, but the emulator as well.
it doesn't have any command-line to attach the game.
DCexel had a similar problem, but it was possible to edit the BASIC ROM and ini, then sendkeys internally.
I would need to check the Thompson ROM to see if that is possible.
can the backslash be sent typing the path command manually?.
or is it blocked by linux.
Run_Emulator_Send_Keys([2]{ALT}{DOWN}{Enter}[1]c:\gbgame\0\game.k7{Enter}[1]run{C34}{enter}||50)
if so this might work.
* only if the gbgame path is set and files are zipped.
Run_Emulator_Send_Keys([2]{ALT}{DOWN}{Enter}[1]c:\gbgame\0\%gamefile%{Enter}[1]run{C34}{enter}||50)
-
only other solution is to load manually.
open the emu window and wait for you to click on the file to attach...
Run_Emulator_Send_Keys([2]{ALT}{DOWN}{Enter}[1]{enter}||50)
then type
RUN"
edit: just tested an edited version of the mo5 emulator.
managed to get it working the same way as Exelvision. So it will boot the emulator with the gamefile already attached.
will upload a test soon.
The problem is not only the system you are using, but the emulator as well.
it doesn't have any command-line to attach the game.
DCexel had a similar problem, but it was possible to edit the BASIC ROM and ini, then sendkeys internally.
I would need to check the Thompson ROM to see if that is possible.
can the backslash be sent typing the path command manually?.
or is it blocked by linux.
Run_Emulator_Send_Keys([2]{ALT}{DOWN}{Enter}[1]c:\gbgame\0\game.k7{Enter}[1]run{C34}{enter}||50)
if so this might work.
* only if the gbgame path is set and files are zipped.
Run_Emulator_Send_Keys([2]{ALT}{DOWN}{Enter}[1]c:\gbgame\0\%gamefile%{Enter}[1]run{C34}{enter}||50)
-
only other solution is to load manually.
open the emu window and wait for you to click on the file to attach...
Run_Emulator_Send_Keys([2]{ALT}{DOWN}{Enter}[1]{enter}||50)
then type
RUN"
edit: just tested an edited version of the mo5 emulator.
managed to get it working the same way as Exelvision. So it will boot the emulator with the gamefile already attached.
will upload a test soon.
- .mad.
- Honoured Member
- Location: Lancashire
Post
Re: Problem under Linux/Wine
Emulator and script has been fixed.
It should work on any system.
Link in Thomson thread.
It should work on any system.
Link in Thomson thread.
- jice
- New Member
Post
Re: Problem under Linux/Wine
Thanks, I gonna test.
Note: tested modifying the script: the backlash key is not transmitted under linux/Wine
Note: tested modifying the script: the backlash key is not transmitted under linux/Wine
- .mad.
- Honoured Member
- Location: Lancashire
Post
Re: Problem under Linux/Wine
If the new version script doesn't work on Linux due to the path backslash.
This can be easily fixed if you manually link a game file in the rezip folder and tell me what Linux stores in the dcmoto.ini as the gamepath.![Wink :wink:](./images/smilies/icon_wink.gif)
This can be easily fixed if you manually link a game file in the rezip folder and tell me what Linux stores in the dcmoto.ini as the gamepath.
![Wink :wink:](./images/smilies/icon_wink.gif)
- I153_Chaika
- New Member
Post
Re: Problem under Linux/Wine
I ran into a similar issue, and can confirm that manually rewriting the link does work!
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