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WinVICE 1.21 and getting the GEMUS script working with it

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Jakuchu
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Location: Finland
Posts: 12
Joined: Sun Jul 16, 2006 10:15 pm

WinVICE 1.21 and getting the GEMUS script working with it

Wed Jun 20, 2007 11:10 pm

I know that the script is meant to work with 1.16 but is there any way to modify it so that it would work with 1.21? After starting a game via GameBase and closing the VICE, these lines are added to GEMUS script automatically

Code: Select all

[C64]
InitialDiskDir="g:\gbgame\rezip"
InitialTapeDir="g:\gbgame\rezip"
InitialCartDir="g:\gbgame\rezip"
InitialAutostartDir="g:\gbgame\rezip"
InitialDefaultDir="g:\gbgame\rezip"
InitialSnapshotDir="g:\gbgame\rezip"
FSDevice8Dir="g:\gbgame\rezip"
Drive9Type=0
Drive10Type=0
Drive11Type=0
Drive8ExtendImagePolicy=2
Drive9ExtendImagePolicy=2
Drive10ExtendImagePolicy=2
Drive11ExtendImagePolicy=2
REU=0
And after these appear in GEMUS script, I get error that says "GEMUS Error
Unknown function or statement!
Line 240"

So those automatically added lines are causing the error message. Is there a way to fix this rather annoying problem?
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K.C.
Cool Member
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Location: The Netherlands
Posts: 416
Joined: Mon Sep 29, 2003 9:57 am

Thu Jun 21, 2007 6:42 am

These lines belong to VICE.INI, not to GEMUS.
You probably selected the GEMUS script instead of the WinVICE ini file.
In the GB frontend, click GEMUS, WinVICE (or whatever you named it), and under Script Files, browse to the VICE.INI file, not to the GEMUS script file.
Jakuchu
New Member
Location: Finland
Posts: 12
Joined: Sun Jul 16, 2006 10:15 pm

Sat Jun 23, 2007 11:40 am

Thank you, shame on me :oops:

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