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Send in your SNES emulator scripts

Discuss the SNES database that uses the GameBase Frontend.

Moderators: Jimbo, daveee65

J2003C
GB64 Team
Location: Just South of Hell
Posts: 910
Joined: Fri Feb 14, 2003 7:57 pm

Send in your SNES emulator scripts

Thu Feb 24, 2005 10:53 am

For inclusion in GameBase V3: People that have SNES emulators installed with working GEMUS scripts for GameBaseSNES need to send me the scripts and emulator definitions file (from the menu, go to GEMUS --> Export Emulator Definitions).

Send scripts and emulator definitions to john.m.charroux{at}aero.org
-J2010C-
daveee65
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Send in your SNES emulator scripts

Tue Mar 29, 2005 5:24 pm

Both ZSNES and Snes9x emulators, which are used in GamebaseSNES don't require any gemu's script so far as I know. In my case, both emulators worked from a straight call out of Gamebase. Maybe it would be possible to enhance the interface by specifying screen resolution etc via gemu's script, but I have never seen the need.

I'm not sure about other SNES emulators, I haven't tried them yet.
Has anyone else needed to utilise Gemus script for SNES emu's?
Gu
Guest

help..

Mon Dec 12, 2005 9:29 pm

daveee65 wrote: In my case, both emulators worked from a straight call out of Gamebase.
I do not know how to stop this.
daveee65
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help..

Mon Dec 12, 2005 10:17 pm

I need a little more to go on before I can attempt an answer.
What are you trying to stop again?

Do you want Gamebase to start up with a different emulator, or change some of the startup attributes for the emulators?

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