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hardmanm Cool Member

Joined: 05 Jul 2006 Posts: 419 GB64-Points: 419 Location: Lancashire, England
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Posted: Wed May 19, 2010 1:17 pm Post subject: |
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That script dosn't work, this one does:
If GameType CONTAINS(tap)
Add_CLP(--tape %gamepathfile%)
End If
If GameType CONTAINS(dsk)
Add_CLP(--disk %gamepathfile%)
End If
Run_Emulator() _________________ Gamebase Developer of:
AcornMania, AmstradMania, Atari800, Apple II, SpeccyMania, GamebaseBBC, Gamebase Electron, Apple2GS, Sam Coupe, Gamebase GX4000, Memotech MTX, NEC PC98, Fujitsu FM-7 and Sharp X1. |
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JonathonSaunders Keen Member

Joined: 20 Feb 2010 Posts: 52 GB64-Points: 52
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Posted: Wed May 19, 2010 1:45 pm Post subject: |
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Hi Hardmann
Your script only works for some games in the oric gamebase but not all of them since some games need to have 'run' typed in and enter pressed for them to work.
If you have the latest gamebase 1.3 full installed (not 1.3 beta) you will find my script works fine for all games.
Also it doesn't matter about mounting tapes --tape or -t work both fine
J.S. |
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oknihcap Keen Member

Joined: 28 Jun 2008 Posts: 137 GB64-Points: 137
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Posted: Wed May 19, 2010 4:45 pm Post subject: |
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I've never been able to get this running quite right. I'm trying Oricutron now with the script posted by JonathonSaunders, and it seems to work, but I got a problem with one of the first games I tried, Space Crystal - the game loads, but then crashes, with "enter skill level...?TYPE MISMATCH ERROR" in the Oricutron screen. Is this just a problem with this particular game? So far, other games seem to run ok.
By the way, the script wouldn't run until I checked off "Use Short Filenames" in Gemus. The other emulators have that unchecked, but should they be checked? I thought that should always be checked, no?
Also, does anybody know how to get Oricutron to run in fullscreen mode? I've only got in running in a window. Thanks! |
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hardmanm Cool Member

Joined: 05 Jul 2006 Posts: 419 GB64-Points: 419 Location: Lancashire, England
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Posted: Thu May 20, 2010 6:53 am Post subject: |
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you need to add the following line to the script:
Add_CLP(-f) _________________ Gamebase Developer of:
AcornMania, AmstradMania, Atari800, Apple II, SpeccyMania, GamebaseBBC, Gamebase Electron, Apple2GS, Sam Coupe, Gamebase GX4000, Memotech MTX, NEC PC98, Fujitsu FM-7 and Sharp X1. |
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srnickolas New Member
Joined: 08 May 2010 Posts: 16 GB64-Points: 16
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Posted: Thu May 20, 2010 6:57 am Post subject: |
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Thanksssss!!!! Script works great!I haven't tried both scripts just the first and its cool no problems.oknihcap if you go in the emulator folder and open oricutron.cfg you will see the following text:
; Start fullscreen?
fullscreen = no
I don't know how to go from window to fullscreen, but if you change no to yes every time you launch a game it will automatically launch in fullscreen!  |
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oknihcap Keen Member

Joined: 28 Jun 2008 Posts: 137 GB64-Points: 137
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Posted: Fri May 21, 2010 3:47 am Post subject: |
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| Thanks! Finally got it running in fullscreen now! For those that don't know, the F5 key toggles the framerate counter at the bottom of the screen in Oriculator. |
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Xeron New Member
Joined: 16 Jun 2010 Posts: 5 GB64-Points: 5 Location: Weston-Super-Mare
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Posted: Wed Jun 16, 2010 7:33 am Post subject: |
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Hello.
I'm the guy who wrote Oricutron. I thought you might be interested to know that I have just released a new version (0.6) available from the oricutron page.
http://code.google.com/p/oriculator/ |
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hardmanm Cool Member

Joined: 05 Jul 2006 Posts: 419 GB64-Points: 419 Location: Lancashire, England
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Posted: Thu Jun 17, 2010 9:56 am Post subject: |
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Thanks, Oricutron is a very good Oric emulator, and it works great with Oricmania. _________________ Gamebase Developer of:
AcornMania, AmstradMania, Atari800, Apple II, SpeccyMania, GamebaseBBC, Gamebase Electron, Apple2GS, Sam Coupe, Gamebase GX4000, Memotech MTX, NEC PC98, Fujitsu FM-7 and Sharp X1. |
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oknihcap Keen Member

Joined: 28 Jun 2008 Posts: 137 GB64-Points: 137
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Posted: Fri Jun 18, 2010 3:29 am Post subject: |
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| Would there be any problems with simply replacing the Oricutron with the latest version just posted, or is it better to wait for an update here on gamebase? |
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hardmanm Cool Member

Joined: 05 Jul 2006 Posts: 419 GB64-Points: 419 Location: Lancashire, England
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Posted: Fri Jun 18, 2010 8:50 am Post subject: |
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There will be no problem using the lastest version of Oricutron if you already have a script for Oricutron. Just point it at the latest Oricutron.exe.
As for an update to Oricmania, i have no current plans for an update this year, due to comitments with my other projects. Maybe later this year, or maybe next year if any new stuff is available. _________________ Gamebase Developer of:
AcornMania, AmstradMania, Atari800, Apple II, SpeccyMania, GamebaseBBC, Gamebase Electron, Apple2GS, Sam Coupe, Gamebase GX4000, Memotech MTX, NEC PC98, Fujitsu FM-7 and Sharp X1. |
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Xeron New Member
Joined: 16 Jun 2010 Posts: 5 GB64-Points: 5 Location: Weston-Super-Mare
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Xeron New Member
Joined: 16 Jun 2010 Posts: 5 GB64-Points: 5 Location: Weston-Super-Mare
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Xeron New Member
Joined: 16 Jun 2010 Posts: 5 GB64-Points: 5 Location: Weston-Super-Mare
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OX Cool Member


Joined: 24 Jun 2010 Posts: 339 GB64-Points: 339
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Posted: Sat Mar 03, 2012 2:01 pm Post subject: |
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| Thanks Xeron, good stuff! None of the Gamebases would happen with out good emulators. |
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