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Problem setting up a music player from Gamebase

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repetto74
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Problem setting up a music player from Gamebase

Fri Aug 01, 2014 3:19 pm

Hi Guys,

I have a problem when I try to setup a music player in the Music Player Tab of Gamebase.
When I select the path to the player I do not have a "OK" prompt on the screen to confirm changes. If I close the setup window I got a prompt message stating that no save has been performed and that changes will not take effect.
I am using Gamebase 1.3. Any idea? :roll:

Thanks
Rick
Hidron
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Fri Aug 01, 2014 3:36 pm

To be honest I normally cheat and copy the musicplayer.ini file from the older version, and just fix the path manually.

To answer your question though, all of the boxes must be filled in to have access to the OK button. You must fill out the name manually. Can be anything you want, it does not need to match the file name. Also need to set Supported File Types to SID;
I have a lot of respect for Gamebase creators, maintainers & supporters.
repetto74
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Fri Aug 01, 2014 4:13 pm

Hi Hidron,

This problem pops up with all Gamebase pack installed but it is ok for C64 Gamebase.
I am using for example CPC gamebase and need to change the default music player with another one provided in the package.
You say I can manualy edit the musicplayer ini to do the trick?
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.mad.
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Fri Aug 01, 2014 4:51 pm

repetto74 wrote: I am using for example CPC gamebase and need to change the default music player with another one provided in the package.
You say I can manually edit the musicplayer ini to do the trick?
just load and edit the MusicPlayers.ini in notepad.

here is an example of various music players.

Code: Select all

[Players]
1=Bleep!
2=Nezplug++
3=Winamp
4=AY-3-8910/12
5=ymp95
6=Sidplay2
7=

[Bleep!]
UseShortFilenames=0
PlayerPathFile=C:\GameBase\GameBoy\Music Players\Bleep\Bleep.exe
CommandLineParams=%musicfile%
SupportedTypes=gbs;

[Nezplug++]
UseShortFilenames=1
PlayerPathFile=C:\GameBase\GameBoy\Music Players\nezplug++\nezplay.exe
CommandLineParams=%musicfile%
SupportedTypes=gbx;gbs;nsf;gbr;hes;nsz;nez;nsd;kss

[Winamp]
UseShortFilenames=0
PlayerPathFile=C:\GameBase\SMS\Music Players\Winamp\winamp.exe
CommandLineParams=%musicfile%
SupportedTypes=vgm;M3U;MP3;

[AY-3-8910/12]
UseShortFilenames=0
PlayerPathFile=C:\GameBase\ZX Spectrum\Music Players\Ay_Emul29b11\Ay_Emul.exe
CommandLineParams=%musicfile%
SupportedTypes=AY;

[Ymp95]
UseShortFilenames=0
PlayerPathFile=C:\GameBase\Amstrad CPC\Music\Player\YMP95.EXE
CommandLineParams=/f /q %musicfile%
SupportedTypes=YM;

[Sidplay2]
UseShortFilenames=0
PlayerPathFile=C:\GameBase\GBC_V12\MusicPlayers\sp2w\sidplay2w.exe
CommandLineParams=%musicfile%
SupportedTypes=SID;
all paths must be set to wherever the player is.
The PLAYERS NAME must match exactly with the [square bracket name]

if you want only one player to play a certain file type, you must delete that file extension in SupportedTypes from all the other players.

also you might need to know the command line for the player (if it has one)
YMP95 for example has...

CommandLineParams=/f /q %musicfile%

The default for most music players...

CommandLineParams=%musicfile%
repetto74
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Posts: 112
Joined: Sat Feb 08, 2014 2:58 pm

Fri Aug 01, 2014 5:39 pm

Hi .Mad

Ok got it thanks :D I will try to play with the ini file and hope it will work.

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