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Updated True Drive Emulation Gemus Script for WinVICE

Posted: Mon Sep 08, 2003 9:51 pm
by Guest
Here is an updated GEMUS script for WinVICE, which will let you set your True Drive Emulation setting differently for both CCS64 and WinVICE. To get it to work you MUST follow the instructions in the actual script!

Updated WinVICE GEMUS Script

Posted: Mon Sep 08, 2003 10:04 pm
by Magic Knight
hmmm - this means we need to manually type something for each TDE we come across ?

i'm going to stick with the games you have as TDE (700 ish), bet there aren't many that are broken.. it's not that many to check by your standards !! hee hee more work lol

Posted: Mon Sep 08, 2003 11:58 pm
by J2003C
Please continue to note the games that require TDE for VICE for us so we can put in key=yes into the database for everyone to be able to use VICE without this hiccup in the next updated release (i.e. for use with the updated GEMUS script).

This new script also works for you the other way, since as of VICE v1.12 the drive emulation is much better. For example, none of the Infocom games (Inform interpreter) need TDE under VICE. In this case the new script will work great, but the old script will use TDE making it at least 10 times slower.

James: may I suggest a more descriptive key name, like vice_tde, vicetde or vtde?

Posted: Wed Sep 10, 2003 8:58 pm
by Mayhem
Just tried the new script... upon trying to run it says "the script for this game has no functions to process". Any ideas? I've pressed F2 and set tde=yes here...

gemus

Posted: Wed Sep 10, 2003 9:48 pm
by Guest
Hi Matt,

Did you check that the new script was set properly (under the GEMUS menu) for winvice?

Posted: Thu Sep 11, 2003 7:56 am
by Mayhem
Menu -> GEMUS

Clicked on WinVice in the menu list. Used the Load button to select the new script. Script appears to be missing all carriage returns actually so it seems like a constant stream of text. Tried to run a game, got message as mentioned. Edited script txt file, tried to insert returns throughout to make it look presentable, making sure to keep ";" at the start of lines for comments. Reloaded. Complains about illegal command on line 5 (a comment?!).

Now I'm flummoxed...

gemus

Posted: Thu Sep 11, 2003 8:55 am
by Guest
Do you use ultraedit or some other text editor that has the option to save text files in non-windows formats?

Anyway, are your other gemus scripts ok (for the other emulators)? Maybe loading another script and changing it will work...

Hmm... strange, can't really solve this one without seeing it for myself :(

Re: gemus

Posted: Thu Sep 11, 2003 10:55 am
by Mayhem
James wrote:Do you use ultraedit or some other text editor that has the option to save text files in non-windows formats?
I was just using Notepad. By this comment, does this mean I should save it out in non-windows format, or you think when I edited the file it was saved out in non-windows format?
James wrote:Anyway, are your other gemus scripts ok (for the other emulators)? Maybe loading another script and changing it will work...
I tried a couple of other scripts and they worked fine. Maybe I'll try that and see what happens...

Posted: Thu Sep 11, 2003 11:04 am
by Guest
was just using Notepad. By this comment, does this mean I should save it out in non-windows format, or you think when I edited the file it was saved out in non-windows format?
It should be saved out in Windows format (i.e. both Carriage Return and Line Feed characters at the end of each line)

Posted: Thu Sep 11, 2003 1:36 pm
by Mayhem
What I thought. When I opened the file in Notepad it was how it appeared in GEMUS... just a long string of text (ie. no carriage returns). Perhaps it is how it was saved when offered on the forum?

Anyhow, I'll try copy and edit a current script and see if I can get it to work that way... though probably post BIT Live.

Posted: Thu Sep 11, 2003 3:19 pm
by Pugsy
The easiest way to get the new script to work is to:-

1. Open up the script text file in your web browser
2. Select ALL the text (CTRL + A)
3. Copy it all (CTRL+C).
4. In Gamebase open up the WinVICE menu via the GEMUs option on the toolbar (if WINVICE is your preferred emulator you can just press Shift + F1).
5. Click on the Script Code window and press CTRL +A to highlight all the text.
6. Press CTRL+V to paste the copied text from earlier
7. Click on OK and the jobs a good 'un.

Posted: Thu Sep 11, 2003 9:50 pm
by Mayhem
Which has worked... cheers Pugsy! :)

Posted: Tue Sep 30, 2003 11:35 am
by Rob Nicoletti
Same trouble here.
I fixed it by dragging the .txt file in an ie window (other browser should works also): it shows the text properly.
Then, copy and paste and bla bla bla....
Can anyone explain why notepad doesn't shows it in the right way?