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Dragon32 Gamebase Beta1 Here
Moderator: Jimbo
- Hidron
- Cool Member
- Location: USA
Post
is still available here http://depositfiles.com/files/w0awfuyn2
It looks like the Deposit Files link from this thread (off of the multiupload link) http://www.gb64.com/forum/viewtopic.php?t=4463&start=15dax wrote:can anyone upload it ?
is still available here http://depositfiles.com/files/w0awfuyn2
- Hidron
- Cool Member
- Location: USA
Post
Nothing unusual there. I am often wrong. They apparently only gave the illusion of still hosting the file. Try this then http://www.mediafire.com/?zr96ojml8qyrt24
This is also an unmodified version of the original download.
This is also an unmodified version of the original download.
- Pugsy
- GB64 Team
- Contact:
- Location: North Wales, UK
Post
Porting games would have been easy at the time, but no - dragon games generally won't work on the coco + vice versa.
It's essentially the same, but for commercial games written in m/c it's not. BASIC programs are the same but ROM/memory map is different so any ROM calls won't work on the other platform - hardware wise they are pretty much identical apart from that though (which is why dragon emulators also emulate the tandy).sut wrote:OK just to clarify is the Dragon series the same system as the Tandy TRS (Coco) Series ?
Porting games would have been easy at the time, but no - dragon games generally won't work on the coco + vice versa.
Gamebase64 Team Member http://www.gamebase64.com
Ex-freelance cheat listing/pokes contributer to Zzap, CF, CU & ACE
MAME Cheat File Maintainer http://www.mamecheat.co.uk
Ex-freelance cheat listing/pokes contributer to Zzap, CF, CU & ACE
MAME Cheat File Maintainer http://www.mamecheat.co.uk
- Starscream
- New Member
Post
Correct. I think Microdeal put out some dual versions that work on both machines. Some of the other Dragon games floating around are however "unofficial" ports.
- millansoft
- Keen Member
Post
Hello, the links for this database are dead and can´t find it in UG, could someone upload it?
Thanks!
Thanks!
- millansoft
- Keen Member
Post
Hello,
I was playing a bit with this GB, some games works fine but others (a lot) when they try to load it displays the error "?FM ERROR" anyone knows if this is normal (maybe a problem with the emulator or the script) or its me?
Thanks!
I was playing a bit with this GB, some games works fine but others (a lot) when they try to load it displays the error "?FM ERROR" anyone knows if this is normal (maybe a problem with the emulator or the script) or its me?
Thanks!
- .mad.
- Honoured Member
- Location: Lancashire
Post
If you have both double and single drives you may be prone to this error, or use a mix of single and double sided disks on your drives. The reason is that if you use a single sided disk in a double sided drive, the DOS reads the disk on startup or reset and expects the same type of disk in that drive, so when you put a double sided disk in the drive it is reading from Sector 18 to Sector 1 and doesn't recognise that the program continues on Sector 19 etc. The solution is to press the RESET button. Of course if you've got single sided drives and you're attempting to read a double sided disk, you'll get this error and there's nothing you can do about it!
-
Most games where tested and work ok. Apart from a few tapes.
Try loading the game in another emulator MESS or Xoar.
and in different machine modes 32/64.
The script uses an external file to send the keys to switch machine modes, so again it might be your countries keyboard.
switch to UK and test it.
FM = Bad File Modemillansoft wrote:some games works fine but others (a lot) when they try to load it displays the error "?FM ERROR"
If you have both double and single drives you may be prone to this error, or use a mix of single and double sided disks on your drives. The reason is that if you use a single sided disk in a double sided drive, the DOS reads the disk on startup or reset and expects the same type of disk in that drive, so when you put a double sided disk in the drive it is reading from Sector 18 to Sector 1 and doesn't recognise that the program continues on Sector 19 etc. The solution is to press the RESET button. Of course if you've got single sided drives and you're attempting to read a double sided disk, you'll get this error and there's nothing you can do about it!
-
Most games where tested and work ok. Apart from a few tapes.
Try loading the game in another emulator MESS or Xoar.
and in different machine modes 32/64.
The script uses an external file to send the keys to switch machine modes, so again it might be your countries keyboard.
switch to UK and test it.
- millansoft
- Keen Member
Post
Hello,
Thanks for answering
I'm using this script:
; _____ _____ __ __ __ __ _____ _____ _____ _____ ___ _____ ____
; / __\/ __\/ \/ \/ | \/ ___> / ___>/ \/ _ \/___\/ _ \/ \
; | |_ || __|| \/ || | ||___ | |___ || |--|| _ <| || __/\- -/
; \_____/\_____/\__ \__/\_____/<_____/ <_____/\_____/\__|\_/\___/\__/ |__|
; by
; _ _ _ __ _
; | | ___ _ _ __| | |/ /___| |_____ ____ _ _ _
; | |__/ _ \ '_/ _` | ' </ -_) / -_) V / _` | '_|
; |____\___/_| \__,_|_|\_\___|_\___|\_/\__,_|_|
;
; and _
; _ __ __ _ __| |
; _| ' \/ _` / _` |_
; (_)_|_|_\__,_\__,_(_)
;
;
; PLEASE SET YOUR EMULATOR PROPERTIES AS FOLLOWS:
;
; Emulator File: XRoar.exe
; Associated Script File (1): See Below
; Use Short Filenames: no
; File Types: cas;pak;dtx;dgn;s19;vdk;wav
; (Compressed File Types: ZIP)
;
; This script was written for Xroar 0.2.2
; It may work with other versions too......
;
;
; If a Game needs a specific machine use the following keytypes:
; machine=dragon32 - Dragon 32 (PAL) (Default)
; machine=dragon64 - Dragon 64 (PAL)
; machine=tano - Tano Dragon (NTSC)
; machine=coco - Tandy Colour Computer (PAL
; machine=cocous - Tandy Color Computer (NTSC)
;Set keymap for your country
Add_CLP( -keymap uk)
If Key_machine CONTAINS(DRAGON64)
Add_CLP( -machine dragon64)
ElseIf Key_machine CONTAINS(Tano)
Add_CLP( -machine tano)
ElseIf Key_machine CONTAINS(coco)
Add_CLP( -machine coco)
ElseIf Key_machine CONTAINS(cocous)
Add_CLP( -machine cocous)
Else
Add_CLP( -machine dragon32)
End If
Add_CLP( -load "%gamepathfile%")
If Key_startup CONTAINS(CLOAD)
If Control = JoyPort1
Run_Emulator_Send_Keys([2]^j^j^j[2]REM When Game Has Finished Loading Type "Run" and Press Enter {Enter}[2]cload-run{enter}{F12 32}||50)
ElseIf Control = JoyPort2
Run_Emulator_Send_Keys([2]^j^j[2]REM When Game Has Finished Loading Type "Run" and Press Enter {Enter}[2]cload-run{enter}{F12 32}||50)
Else
Run_Emulator_Send_Keys([2]^j[2]REM When Game Has Finished Loading Type "Run" and Press Enter {Enter}[2]cload-run{enter}{F12 32}||50)
End If
Else
If Control = JoyPort1
Run_Emulator_Send_Keys([2]^j^j^j[2]cloadm-exec{enter}{F12 32}||50)
ElseIf Control = JoyPort2
Run_Emulator_Send_Keys([2]^j^j[2]cloadm-exec{enter}{F12 32}||50)
Else
Run_Emulator_Send_Keys([2]^j[2]cloadm-exec{enter}{F12 32}||50)
End If
End If
I can't find any option to configure the disk drives, I'm using Xoar 0.31
Maybe the script needs an update?
Thanks for answering
I'm using this script:
; _____ _____ __ __ __ __ _____ _____ _____ _____ ___ _____ ____
; / __\/ __\/ \/ \/ | \/ ___> / ___>/ \/ _ \/___\/ _ \/ \
; | |_ || __|| \/ || | ||___ | |___ || |--|| _ <| || __/\- -/
; \_____/\_____/\__ \__/\_____/<_____/ <_____/\_____/\__|\_/\___/\__/ |__|
; by
; _ _ _ __ _
; | | ___ _ _ __| | |/ /___| |_____ ____ _ _ _
; | |__/ _ \ '_/ _` | ' </ -_) / -_) V / _` | '_|
; |____\___/_| \__,_|_|\_\___|_\___|\_/\__,_|_|
;
; and _
; _ __ __ _ __| |
; _| ' \/ _` / _` |_
; (_)_|_|_\__,_\__,_(_)
;
;
; PLEASE SET YOUR EMULATOR PROPERTIES AS FOLLOWS:
;
; Emulator File: XRoar.exe
; Associated Script File (1): See Below
; Use Short Filenames: no
; File Types: cas;pak;dtx;dgn;s19;vdk;wav
; (Compressed File Types: ZIP)
;
; This script was written for Xroar 0.2.2
; It may work with other versions too......
;
;
; If a Game needs a specific machine use the following keytypes:
; machine=dragon32 - Dragon 32 (PAL) (Default)
; machine=dragon64 - Dragon 64 (PAL)
; machine=tano - Tano Dragon (NTSC)
; machine=coco - Tandy Colour Computer (PAL
; machine=cocous - Tandy Color Computer (NTSC)
;Set keymap for your country
Add_CLP( -keymap uk)
If Key_machine CONTAINS(DRAGON64)
Add_CLP( -machine dragon64)
ElseIf Key_machine CONTAINS(Tano)
Add_CLP( -machine tano)
ElseIf Key_machine CONTAINS(coco)
Add_CLP( -machine coco)
ElseIf Key_machine CONTAINS(cocous)
Add_CLP( -machine cocous)
Else
Add_CLP( -machine dragon32)
End If
Add_CLP( -load "%gamepathfile%")
If Key_startup CONTAINS(CLOAD)
If Control = JoyPort1
Run_Emulator_Send_Keys([2]^j^j^j[2]REM When Game Has Finished Loading Type "Run" and Press Enter {Enter}[2]cload-run{enter}{F12 32}||50)
ElseIf Control = JoyPort2
Run_Emulator_Send_Keys([2]^j^j[2]REM When Game Has Finished Loading Type "Run" and Press Enter {Enter}[2]cload-run{enter}{F12 32}||50)
Else
Run_Emulator_Send_Keys([2]^j[2]REM When Game Has Finished Loading Type "Run" and Press Enter {Enter}[2]cload-run{enter}{F12 32}||50)
End If
Else
If Control = JoyPort1
Run_Emulator_Send_Keys([2]^j^j^j[2]cloadm-exec{enter}{F12 32}||50)
ElseIf Control = JoyPort2
Run_Emulator_Send_Keys([2]^j^j[2]cloadm-exec{enter}{F12 32}||50)
Else
Run_Emulator_Send_Keys([2]^j[2]cloadm-exec{enter}{F12 32}||50)
End If
End If
I can't find any option to configure the disk drives, I'm using Xoar 0.31
Maybe the script needs an update?
- .mad.
- Honoured Member
- Location: Lancashire
Post
Despite what the above script says.
It is NOT the one written by Lord_kelevar and me.
It has been edited.
The official script uses DRAGONCLDR.exe to send the keys.
i don't have it installed on my drive, so cannot test it for you.
all i can suggest is try using MESS, or the latest version of XOAR.
tinkering with the Dragon machine 32 or 64 and versions of the drive DOS.
It is NOT the one written by Lord_kelevar and me.
It has been edited.
The official script uses DRAGONCLDR.exe to send the keys.
i don't have it installed on my drive, so cannot test it for you.
all i can suggest is try using MESS, or the latest version of XOAR.
tinkering with the Dragon machine 32 or 64 and versions of the drive DOS.
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