Welcome to the Gamebase 64 forums.                 An attempt to document ALL Commodore 64 gameware before it's too late!

GB Philips VG 5000

Discuss any other databases that use the GameBase Frontend, whether in pre development, development or publically released.

Moderator: Jimbo

User avatar
Vicman
Cool Member
Cool Member
Location: Germany
Posts: 285
Joined: Mon May 12, 2008 7:51 pm

GB Philips VG 5000

Mon Oct 12, 2009 8:25 pm

---------------------------------------------------------------------
EDIT :

GB Philips VG 5000 is available on :

Underground Gamer

mirror
megaupload

PS: if possible, please help seeding on UG
---------------------------------------------------------------------

Hi Guy's,

I normaly create Imagepacks for the Frontend emuControlCenter.
(eCC is a similar Frontend to Gamebase...I use & love both :wink: )

Now, i want to create a small Gamebase : Philips VG 5000
I've allready made an eCC-Imagepack for this.

My Problem here is to have a working Gemus-script !

Before i continue this Gamebase, please help me out here :mrgreen:

Here's my Gamebase
it contains :The Emulator, 2 Games with Screenshots, and the eCC-skript
(yes, ecc do also use scripts..but they are totaly different to Gemus...i think :roll: )

Thanks in advance,
Vicman
Last edited by Vicman on Thu Jul 01, 2010 6:31 pm, edited 2 times in total.
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
User avatar
K.C.
Cool Member
Cool Member
Location: The Netherlands
Posts: 416
Joined: Mon Sep 29, 2003 9:57 am

Tue Oct 13, 2009 12:16 pm

GEMUS is capable of doing 2 things:

1) build a string that is used as command line options when starting the emulator.
2) modify ini files before launching the emulator.

GEMUS cannot send keystrokes to an emulator and that is what you are trying to do, as far as I can see.

However, AAG created a small program for a beta version of the Dragon32 Gamebase, named AAGKEYS.
That program did exactly what you are trying to do: it launches the emulator and sends keystrokes to it to load and start the game.
Maybe AAG can help you with it.
You can read the Dragon32 GB discussions here and here.
AAG
New Member
Contact:
Location: West Yorkshire, UK
Posts: 31
Joined: Wed Aug 22, 2007 10:11 pm

Tue Oct 13, 2009 12:27 pm

Hi

The MSX gamebases use something else to forward the keypresses - maybe lord_kelevar or .mad. could help out??? (I think it used something called autoit - http://www.autoitscript.com/autoit3/ ?)

AAGKEYS was something which was thrown together (although it did seem to work) - but whatever the msx database uses is a lot better.
User avatar
Vicman
Cool Member
Cool Member
Location: Germany
Posts: 285
Joined: Mon May 12, 2008 7:51 pm

Tue Oct 13, 2009 12:28 pm

Thanks for reply !
That's exactly, what i need. (for more than this GameBase)

I'll take a look to the Topics and i've also PM'ed AAG :wink:

If someone else can help, please do so !
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
User avatar
Vicman
Cool Member
Cool Member
Location: Germany
Posts: 285
Joined: Mon May 12, 2008 7:51 pm

Tue Oct 13, 2009 12:32 pm

AAG wrote:Hi

The MSX gamebases use something else to forward the keypresses - maybe lord_kelevar or .mad. could help out??? (I think it used something called autoit - http://www.autoitscript.com/autoit3/ ?)
Thanks AAG !
IIRR the eCC also use autoit.....
I'll look to the MSX-Script :wink:
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
User avatar
Vicman
Cool Member
Cool Member
Location: Germany
Posts: 285
Joined: Mon May 12, 2008 7:51 pm

Tue Oct 13, 2009 12:58 pm

@lord_kelevar and/or .mad. :

think, i need your help here.....

please DL the GB in the first post :oops:
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
User avatar
Vicman
Cool Member
Cool Member
Location: Germany
Posts: 285
Joined: Mon May 12, 2008 7:51 pm

Tue Oct 13, 2009 2:08 pm

This is the Autoit3-Script for the Frontend eCC.

But I don't know, how to use Autoit3 & GameBase :?

Code: Select all

; ------------------------------------------------------------------------------
; Platform               : Philips VG5000
; Script for             : DCVG5K
; Script version         : v1.0.0.0
; Last changed           : 2009.09.08
;
;
; Author: M.Heße (a.k.a. Vicman)
;
; NOTES:
; 
; 
; 
; ------------------------------------------------------------------------------

; ==============================================================================
; You need to implent this block in every script, this changes the workfolder to
; the folder where this script is executed, and loads the 'eccScriptSystem' script.
FileChangeDir(@ScriptDir)
#include "..\eccScriptSystem.au3"
; ==============================================================================

; ------------------------------------------------------------------------------
; BEGIN OF SCRIPT
; ------------------------------------------------------------------------------

EmuWindowControl("DCVG5K")

; Wait some seconds to let the emulator has loaded BASIC
Sleep(1000)

   ; Load TAPE into emulator
   ;
   Send("{ALT}")
   Send("{DOWN}")
   Send("{ENTER}")
   
   If $eccFileRomFileIsPacked = "1" Then
   ;The ROM is packed, run ROM from the ECC temporally unpack folder.
   Send($eccFileEccUnpackedPath & $eccFileEccUnpackedFile, 1)
Else
   ;The ROM is unpacked, run ROM normally.
   Send($eccFileRomPath & $eccFileRomFile)
EndIf
   ;Send($eccFileRomPath & $eccFileRomFile)
   Send("{ENTER}")

   AutoItSetOption("SendKeyDownDelay", 100)

   ; Load Tape
   ; 
   Send("CLOQD") ;Letter Q = A in DCVG5K
   Send("{ENTER}")
   Sleep(1000)
   Send("RUN")
   Send("{ENTER}")

; ------------------------------------------------------------------------------
; END OF SCRIPT
; ------------------------------------------------------------------------------
Exit
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
User avatar
lord_kelevar
New Member
Posts: 17
Joined: Sat Apr 26, 2008 11:37 am

sure no prob

Thu Oct 15, 2009 2:46 pm

hi vicman,


.mad emailed today,
Sorry i haven’t replied earlier been a little busy but I will have a play and see what i can do. Probably won't be till the weekend though....

Once i have got it created i'll pm you the source code

:)

LK

:edit 15/10 21.45

I have finished it (I found time tonight to do it! )

You script is nearly there you just needed to active the emulator window before sending the keys.
The emulator doesnt appear to use any command line switches so just use gemus to call the compiled autoit script and run the emulator. I have attached the source for you to take a look at....
The only thing I added is command line switches to type the relevent command and gamepath

Check you inbox for a link to the script and source. :wink:
User avatar
Vicman
Cool Member
Cool Member
Location: Germany
Posts: 285
Joined: Mon May 12, 2008 7:51 pm

Fri Oct 16, 2009 7:37 pm

Hi lord_kelevar,

thanks for your help !!!
Because i am in vacation, i can not test it yet....

Think i will be back on 24.10.2009 :wink:
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
User avatar
Vicman
Cool Member
Cool Member
Location: Germany
Posts: 285
Joined: Mon May 12, 2008 7:51 pm

Sun Oct 25, 2009 6:58 pm

Hi all,

The First Version of the GameBase is finished :D
It contains the knowing TOSEC-Dumps from Philips VG 5000 and one or more Screenshots each Game (76).
I haven't add much Meta-Infos on the Games. (only the Genre) This is a to do.
The Games starts automatically.

Thanks to .mad. for his help.

Special Thanks to Lord Kelevar for the Script !!!

You can download the GameBase Philips VG 5000 on Underground Gamer :wink:

In the case, that someone isn't a Member of UG, write me a PM with your email , and i'll invite you to UG.

If you don't want this, i can also upload the GameBase to
Rapidshare or Megaupload.....the GB is very small (ca.3MB)

Best Regards,
Vicman
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
hardmanm
Cool Member
Cool Member
Location: Lancashire, England
Posts: 455
Joined: Wed Jul 05, 2006 8:03 am

Tue Oct 27, 2009 7:24 pm

Very nice, thanks for creating an interesting gamebase
Gamebase Developer
sut
Cool Member
Cool Member
Location: Mansfield
Posts: 200
Joined: Thu Jul 20, 2006 5:15 pm

Sun Nov 22, 2009 4:29 pm

Love it when someone releases a Gamebase for a system I have never heard of or have little knowledge. Can't wait to look into this one.
manguan
Keen Member
Keen Member
Location: Spain
Posts: 181
Joined: Mon Jan 22, 2018 9:26 pm

Re: GB Philips VG 5000

Thu Jul 12, 2018 10:02 am

Anyone to upload this?
Thanks in advance.
User avatar
OX
Cool Member
Cool Member
Posts: 518
Joined: Thu Jun 24, 2010 9:05 pm

Re: GB Philips VG 5000

Fri Jul 13, 2018 10:39 pm

There you go - https://drive.google.com/open?id=1s3Uxx ... Hjb7nnURqo

Any more Gamebases in the pipeline Manguan?
manguan
Keen Member
Keen Member
Location: Spain
Posts: 181
Joined: Mon Jan 22, 2018 9:26 pm

Re: GB Philips VG 5000

Sun Jul 15, 2018 5:18 pm

Thanks OX. I like these naive systems tiny gamebases.
None at the moment. Summer time... :lol:
Anyway, any suggestions?

Return to “Other GameBase Projects”

Who is online

Users browsing this forum: No registered users and 11 guests