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Welcome
to Game of the Week! Each week there will be a
new featured game on this page. The game may be good,
average or diabolically bad, it really doesn't matter!
Just look at the pics, read the text and enjoy the nostalgia!
:-) Game of the Week! is open to contributions so if you
would like to contribute
a game article for this page you're more than welcome
to! Every article we receive will be considered! |
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Jet
Strike Mission
1986 Alpha
Omega
Programmed
by Jan Kaliciak
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Most
text of the present article comes from the review published
in the seventeenth issue of the British C64 magazine ZZAP!64
(street date: July 21st, 1986). |
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JET STRIKE MISSION
Alpha
Omega, £4.95 cass, joystick with keys
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Your Mission, budding pilots, is to successfully take
off in a jet fighter-bomber, climb to a suitable altitude,
and then fly at cruising speed to a specified destination.
The
game starts with the Mission Alert signal, and then
switches to a selection of instructions and menus. Here
you must select a target and suitable weaponry. It is
also possible to have a detailed lecture on the cockpit
dials and switches.
Once
you are actually in the cockpit, the velocity must be
brought up to at least 120 knots -- then, with the wheels
up, you can take to the skies. Failure to reach the
desired velocity makes the plane stall and crash. To
avoid aerial attack, tactical evasive action needs to
be employed.
When
reaching an enemy target it takes several passes to
totally destroy it. Once the enemy forces have been
annihilated you must return to base through a network
of attacks, and then make a safe landing at the correct
speed and heading.
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.
Oh
dear, this game is so appalling I wonder why Alpha/Omega
bother to release it. The graphics are crude and
blocky, and the crash routine is so bad it made
me laugh out loud. This game doesn't deserve the
tape on which it is produced, and is more suited
to life in the depth of a very wet pit, rather
than space on a cassette rack.
.
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Presentation
44%
Adequate in-game instructions, but too many annoying
delays.
Graphics
9%
Atrocious use of keyboard character
graphics.
Sound
8%
The programmer doesn't seem to
know the meaning of the word.
Hookability
12%
Holds the same morbid fascination
as a road accident . . .
Lastability
3%
. . . but it's nowhere near as
pleasant.
Value
For Money 4%
Grossly overpriced for what it
offers.
Overall
4%
April the first is a long way off,
CRL.
.
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Htmlized
by Dimitris
Kiminas (14 Oct 2007)
Only the second of the above screenshots existed in
the original review.
Other
"Games of the Week!"
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