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  Review by
Nik Wild
(The Harlequin)

 

 
Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!

Wolfman
1988 Computer Rentals Limited (CRL)
By Rod Pike

 
Most text of the present article comes from the review published in the thirty seventh issue of the British C64 magazine ZZAP!64 (street date: April 14th, 1988).
 

 

WOLFMAN
CRL, £9.95 cass only

 

od Pike writes a good story. His previous adventure exploits have impressed me -- Dracula, Pilgrim and Frankenstein -- and so it was with some anticipation that I loaded Wolfman.


One of the less controversial scenes from Wolfman

A young man wakes, covered in blood, memories of a night of horrors flood his mind. The body of a naked, brutally murdered woman is found in the town, her throat has been savagely torn out. Rumour that the werewolf curse has returned spreads through the populace like wildfire. The man, frightened and confused, slips into the shadows . . .

Wolfman is in three parts. The first involves you as the anti-hero realising, and trying to come to terms with, the fact that you're a werewolf. You must fight the curse, resist the temptations of flesh or be forever plagued by the nightmare. Part two allows you to take the role of Nardia, the girl who falls in love with the man who is the werewolf. The main aim of this section is to survive a night in bed with him without getting your throat slashed. The third part involves avoiding hunters and finding the monastery of Fi Shan which is reported to have the cure to your curse.

Wolfman is typical Rod Pike. If you like the guy's work -- as I do -- you should enjoy this offering. It utilises what I assume to be the Graphic Adventure Creator to the full extent of its capabilities. Rod has created an extraordinarily involved game. From the first screen full of text, you're drawn into the world of the lycanthrope with the help of vivid descriptions that positively drip atmosphere onto the keyboard. Some of the puzzles are a little obscure, but the storyline urges you on to battle through to the end.

Admittedly there are one or two little programming errors which deviate from the near perfection of the prose, but none are too obvious to distract you from the eerie ambience created. The three parts together with the great storyline and absorbing text make Wolfman a must for all adventurers, even if the graphics are a little over the top.

Two versions of Wolfman are to be released; one which does not require a board of censorship certificate due to it's static, although gruesome, graphics and an animated version which, due to the rather odd video censorship laws does. The certificate awarded to the moving version is an '18'.

 
Atmosphere 87%
Interaction 72%
Challenge 78%

Overall

79%
 


If you want a walkthrough, visit
Jacob Gunness
' Classic Adventures Solution Archive or
Martin Brunner's C64 Adventure Game Solutions Site

See what it says up there? There's also an "Animated Version". If you have it, pls let us know!

Htmlized by Dimitris Kiminas (12 Aug 2006)
Only the first two of the above screenshots existed in the original review.

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