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Posted: Wed Apr 06, 2005 9:02 am
by Matt Larsen
Good luck and we all look forward to it!
I was really impressed with the Vic-20 gamebase that was started last year and hope you guys can do the same for the C16/Plus 4.
Posted: Wed Apr 06, 2005 11:45 am
by Commodore16
Hopefully it will be good, it looks alright so far. This is how far I've got:
All 2500 games entered into database
All game links working
Most of the game information is done
Images will be completed within the next month. Not too bad for a one man team.
Chris
www.commodore16.com
c16 gamebase
Posted: Wed Apr 06, 2005 9:49 pm
by sjakie43
Thanks Matt !
I needed that
i hope mayhem doos some fine work also!
thanks to all people so far!
i am looking forward to this gamebase c16/plus also.
regards
Posted: Thu Apr 07, 2005 3:11 am
by Matt Larsen
wow, can't wait until it is entirely done!
Hope you guys continue to update the Vic-20 gamebase also!
Cheers,
Matt
Posted: Thu Apr 07, 2005 9:22 am
by Mayhem
I'm slowly making my way through it. It's taking longer than I thought, plus I haven't had as much time as I thought I would. Also I'm splitting out all the compilations when I get time as well, into separate entries (even more marvelous for the Cascade 50 tape for example!).
Posted: Thu Apr 07, 2005 6:43 pm
by J2003C
I wish I had thought about a VIC20 db before I went through all my VIC20 stuff for GB64. I only managed to get 76 new games that ran native on a C64, and 18 came from the VIC20 Cas50. But I should have extracted all of them while I was doing the GB64 extractions.
Posted: Fri Apr 08, 2005 9:33 am
by Mayhem
I think thankfully someone has already put a d64 of the Cascade tape into GB20. Just the task of splitting 50 PRG files from one d64 into 50 lots of one PRG file each!
GB16
Posted: Sun Jun 05, 2005 10:03 pm
by C16 Fan
When will Gamebase c16 be available? I can't wait to get hold of a copy.
Posted: Sun Jun 12, 2005 2:49 pm
by Commodore16
The C16 game base is nearly completed. All the images are now connected and with corrisponding games. Just got to find the time to finish it.
Posted: Wed Aug 10, 2005 10:03 pm
by Commodore16
Hiya all,
Thought it was about time that I released a preview of the Commodore 16/Plus 4 Gamebase. It still needs quite a bit of work doing on it. But hopefully will have it upto scratch by the end of the month

The delay was caused by a hard drive fault that lost nearly everything. Forgot to back up that partition
Its available on
www.commodore16.com Then click on interactive on the menu to find it.
Please remember that its still a draft at the moment, but constructive comments welcome.
Chris
www.commodore16.com
Posted: Thu Aug 11, 2005 7:52 pm
by Commodore16
By about 5pm this evening I will have uploaded the latest version of the Commodore 16/Plus 4 Gamebase. Now has most of the images, most of the information, some nice splash screens. Feels more like it
2.5 hours till upload time
Chris
www.commodore16.com
**Update**
I've uploaded the new version, its gone from 2 meg to 14 meg in size.
Posted: Fri Aug 12, 2005 12:42 pm
by Commodore16
Wow another post, but its from me
I've uploaded v0.01 today, so its more like a true Gamebase.
What do you all think so far?
Posted: Sat Aug 13, 2005 12:06 am
by Pugsy
Just downloaded it. Nice work, I'll have a play with it now...I have a suggestion though. You have the paths defaulting to "C:\Program Files\GameBase\C264", it would be better to keep this empty and make the users to set it up for themselves.
Also the archive is missing one screenshot
Code: Select all
Pictures not found: 1/383
K:\Emulation\GameBase\C264\Screenshots\
3d time trek.png 2466 3D Time Trek
Posted: Sat Aug 13, 2005 12:37 am
by Pugsy
Had a play, noticed some things:-
'Mercenary' is actually 'Mercenary - Escape from Targ' - it's identifiable by the fact the ground is green
'Mercenary 2 - Escape from Targ' is actually 'Mercenary - The Second City'..... - it's identifiable by the fact the ground is red. It's not Mercenary 2 it's more like Mercenary 1.5, Mercenary 2 was 16 bit only and called Damocles.
Is there any chance of getting better versions of the games which will autorun without call to use the VICE monitor?
A fair few screenshots are of loading/title screens, generally there should be a screenshot of the actual game in play unless the dump is badly bugged.
Posted: Sat Aug 13, 2005 2:03 am
by Guest
Thanks for the suggestions.
I will be getting better images of the games, 1 of the title page and one of games in play. Also I noticed some of the programs dont work too great, so will sort those out too.
V0.3 will be out next week with bug fixes
