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New GB version coming... feature requests, anyone?

Discuss GameBase, the Universal Emulator Frontend!

Moderator: Jimbo

Vicman
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Tue Feb 09, 2010 3:39 pm

You're right, Jimbo :mrgreen:
the pnglib.dll was missing ! (maybe also some other dll's)
I've copied them to my new GB-Folder, and all works fine now.
Thanks for support :wink:

btw.
Great work, the new GB !
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
StaNDarD
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Wed Feb 10, 2010 12:08 am

Can't get it working... :(

I've installed v1.2 and unzipped your latest beta (evan the earlier betas won't work) and after selecting one of my databases, I get a runtime error '32797'.

I'm using Win7 and gamebase is installed to "e:\emulation\gamebase" instead of the default path.
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Underfly
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Wed Feb 10, 2010 7:27 am

Idk, all my existing Extras as GEMUS no longer work. I keep getting the Runnable file with achieve could not be determined error.

I had .TAP versions of many games as extras.

Also still cannot get it to display .PNG files, I never created a new folder, I simply let the beta 1.3 versions of gamebase overwrite the 1.2 files. I also do have the PNGlib.dll inside the Gamebase folder which has always been installed on E:\GAMEBASE, which is my slave drive.
Jimbo
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Wed Feb 10, 2010 2:03 pm

I'll be installing windows 7 soon so will be able to take a look at those problems.

I'll take a look at the Extras (running as GEMUS) problem too. TBH I forgot to test that when I reworked the archive unpack/repack code.

No idea about the screenshots not showing. Has anyone else got this problem?

Thanks for the feedback so far.
James
StaNDarD
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Wed Feb 10, 2010 2:13 pm

Jimbo wrote:I'll be installing windows 7 soon so will be able to take a look at those problems.
Thx. So I've still to use v1.2 for the moment.
StaNDarD
hardmanm
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Thu Feb 11, 2010 7:43 pm

Great update, any chance of being able to filter by runnable file? I have a file type i want to replace and need to be able to filter them as they are zipped up. By using a runnable file filter by extension i can weed them out ant replace with another format.

This is mainly for my Gamebase 800 which contains .bas files which i no longer wish to support, and want to remaster them in another format which my favourite Atari emulator altirra can handle. The author of Altirra said he wont support .bas.
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K.C.
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Thu Feb 11, 2010 7:55 pm

You can right-click on your Games-folder and do a search for *.BAS

Windows Search Companion also seaches inside .Zip archives, so you will get a list of all .BAS games in a few seconds.

Hope this answers your question.
hardmanm
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Fri Feb 12, 2010 5:55 am

Thanks, i already know about that. It would have been nice to do it in gamebase.
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K.C.
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Fri Feb 12, 2010 8:21 pm

I've found another issue in the latest beta:
When 2 games are linked with the new link type "is clone of...", the link can not be cleared with Ctrl+X or Edit/Clear Game Link...
Jimbo
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Mon Feb 15, 2010 7:02 pm

K.C. wrote:I've found another issue in the latest beta:
When 2 games are linked with the new link type "is clone of...", the link can not be cleared with Ctrl+X or Edit/Clear Game Link...
Hmm are you sure about this? I just tried it and it worked fine (I had the game that was a"clone" selected, then pressed Ctrl+X, selected the "Clone Of" option, and the link disappeared).
Jimbo
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Mon Feb 15, 2010 7:08 pm

Underfly wrote:Idk, all my existing Extras as GEMUS no longer work. I keep getting the Runnable file with achieve could not be determined error.

I had .TAP versions of many games as extras.
Strange. I can't replicated this error either. My extras run fine. Is anyone else having this problem? Can you give me some more info? Is the extra "zipped"? What are your default Emulator file types set to?

Edit: Also, please provide the *exact* error message, because there are quite a few that are similar to the one you mentioned.

Edit2: Also, does a popup window open asking to to select a runnable file within the archive (if it is an archive)?
Last edited by Jimbo on Mon Feb 15, 2010 7:48 pm, edited 2 times in total.
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K.C.
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Mon Feb 15, 2010 7:36 pm

Tested it again and I could also remove the link the way you described it. :?
But now I know how to reproduce it.

Say you have 3 games: Game1, Game2 and Game3.

Game2 is a clone of Game1, so you select Game1 and press Ctrl+C.
You select Game2, press Ctrl+V and choose the last option (is Clone of).

Game 3 is also a clone of Game1, so you select Game1 again and press Ctrl+C. (*)
Then you select Game3, press Ctrl+V and choose the 'is Clone of' option again .

(*) This is the point where the 'is Clone of'-link cannot be cleared anymore.
When you do the same thing, but choose 'is Related to' instead of 'is Clone of', I don't have this problem. After linking 3 or more games this way, the related games 'scroll' from game to game.

However, with the 'is clone of' link type, I would like to have one 'master' game, where I can link multiple clones to.

I hope I explained clear enough what causes the problem, to make is possible for you to reproduce it.
Jimbo
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Mon Feb 15, 2010 7:46 pm

ok found it. typo in the code. fixed :)
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.mad.
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Mon Feb 15, 2010 8:17 pm

yes i have your new version thanks. :wink:
but i get an error.

The game ZIP file is linked and verified.

i click "play game"
it shows a list (select runnable file from archive)
i select Z.bat (or whatever)

i have emulator ini setup correctly with .BAT, .EXE, .COM

then i get the error.
Runnable File within archive coul not be determined.

but if i select the game again (right click on game)
and select the zak.bat from the list it works.

maybe it's just me not understanding to new zip setup.
:oops:
donarumo
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Wed Feb 17, 2010 6:52 pm

New here, so forgive me if this is an old wound but would it be possible to show image based extras in the same area as screenshots and box shots, or perhaps in another column? My goal would be to have all images visible at once, regardless of being Extras or not.

BTW, Thank you for the front end!

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