Page 15 of 28
Posted: Sat May 08, 2010 7:46 am
by Paul Irvine
Mark, where there's an identically named game I've used the file name as the reference.
Attack on ep cgy 4 needs 800 mode..
I don't know what you want to do with the run"C comments but I'm suggesting it go in the name as I don't think people will read the comment box?
Posted: Sat May 08, 2010 7:57 am
by Paul Irvine
Flarp see my list of fixes I've posted a few messages back, I've tried for some of the others to copy your results and I can't they either run as they should or are on my list.
I don't know what version of Altirra you are using but do as Marks suggested and make sure you are on the latest beta.
When you say garbled do you mean screen or sound or both?
Things like 180 are just too fast but sound fine..
Flarp wrote:Well I did the /resetall as you suggested but it didn't seem to fix anything.
I don't have time to test them all but here are problems I've had with the #'d games..
180 - Scrolling garbled
221 Baker Street - Black Screen and no signs of loading or anything
3D24 - black screen looks like it's loading but nothing ever happens
3D Laby = Garbled
3D Maze Escape = Garbled
3-D_Tic_Tac_Toe (1979)(Atari).zip = Blue screen.. ready prompt
747 Flight Simulator = Blue screen and ready prompt
Posted: Sat May 08, 2010 4:55 pm
by Paul Irvine
More GB fixes Mark..Sorry
Assault force 3D needs a reminder to attach the special cartridge in Altirra
Asteraxis 2k needs reminder it's a paddles only game
Asteroids II needs to be 800 mode OSB 48K to show title screen
Astro Chase works best as 800 OSB
Astron IV is another that needs cassette auto boot unticked and started with RUN"C
Astro Quotes as above
Atlas of canada as above
Atomix Needs XL in 64K mode
Backgammon - Dynacomp needs RUN"C
Bagels supreme as above
Balloonacy as above
Barnyard blaster needs to be swapped for a different rip to work on Altirra, suggest Barnyard Blaster (v3,128,g) rip although no light gun support so far in Altirra
Baseball.cas needs run"c
Bases war is faulty, does not work on anything (I missed that when making it)
Basketball (Atari) has no mapper support under Altirra, suggest disk version
beginning typing needs BASIC enabled
Bewitch Castle needs 800 OSB
Big Math Attack needs BASIC
BIORyTHM Atari needs RUN"C
Block em has some issues....Looking at trying my best to make it work..
Blue team Bridge does not need BASIC, makes it crash..
Bomb Hunter.cas needs RUN"C
Bomb Jack Suggest swap to this version that runs on Altirra Bomb Jack (v1.5,320,v2).xex
Bomber (19xx)(-).atr needs XL mode
Bong needs BASIC
Bookshelf is another RUN"C
Bowling I.cas as above
Bridge Crosser as above
Brutal Karate does not work on Altirra (yet)
Bubble Bobble demo is Not Altirra (seems it dies on real hardware too)
Bug Runner seems not to work on anything..????
Bumper Pool needs RUN"C
Posted: Sat May 08, 2010 9:29 pm
by hardmanm
Many thanks for the fix list, keep them coming. When i did the testing during development, i used atari800win. I will try and get chance to start the fixing process tomorrow, and then release an updated mdb.
Posted: Sun May 09, 2010 5:14 am
by Paul Irvine
I'm going to ask Phaeron for a couple of command line things that may help..
Posted: Sun May 09, 2010 3:10 pm
by Flarp
Well I was using Altirra 1.6 that came with the gamebase..but now I'm using Altirra 1.7 test 2 as you suggested and I'm getting the same results.
221 Baker Street = a black screen that never loads anything
3D Laby = screen garbled.. it looks like Q-bert swearing.. just garbled text all over the screen
3D Maze Escape = The title screen flashes very quickly then I can hear the sound on the next screen but the video is all garbled like in 3D Laby above.
180 = I hear the music but the screen is horizontally out of sync very badly.
Posted: Sun May 09, 2010 3:18 pm
by Flarp
Interesting when I get a game the just goes to the blue screen and I get the Ready prompt if I type RUN"C as suggested I get "ERROR- 138" and since I don't use the c: to store my gamebase I use G: if I try typing RUN"G it gives me "ERROR- 138" not sure if that helps you or not, just thought it might be helpful.
I tried this on the 3D_Tic_Tac_Toe_(1979)(Atari).zip
Posted: Sun May 09, 2010 4:26 pm
by Paul Irvine
Flarp wrote:Interesting when I get a game the just goes to the blue screen and I get the Ready prompt if I type RUN"C as suggested I get "ERROR- 138" and since I don't use the c: to store my gamebase I use G: if I try typing RUN"G it gives me "ERROR- 138" not sure if that helps you or not, just thought it might be helpful.
I tried this on the 3D_Tic_Tac_Toe_(1979)(Atari).zip
I'm at a loss as to what the issue with Altirra is you have, beginning to think it may be DirectX related or video driver related, more likely DirectX.
As for the RUN"C , that's not a pointer to the C: Drive its a quick way off saying run whats on the Cassette c being the cassette device...
Posted: Sun May 09, 2010 4:29 pm
by Paul Irvine
Btw Flarp, I really should have asked this already..
Are you running these files via the gamebase or directly on Altirra without the gamebase?
Try running the same games directly with Altirra, not via the gamebase, you will have to unzip them.
This will rule out or not it being the gamebase..
Posted: Sun May 09, 2010 6:01 pm
by Flarp
Well when I unzipped the games and booted them directly in Altirra .. they all worked fine.. So it's not the emulator which is awesome by the way, but I still don't know why they don't work under gamebase?
Posted: Sun May 09, 2010 6:23 pm
by Flarp
I can't explain it but when I went back and tried all the previous problem games under gamebase they all worked..now and when I did RUN"C on some they worked. I did update gamebase to the latest 1.3 version the update version and I had to rereun GBregrun.
So maybe that was the problem the whole time because I had been using a slightly older version of the beta before when I first noticed the problem. I was using gbv13b20100305a.
All the games work under gamebase with Altirra and all the games are still zipped.. so thanks for the help.
Posted: Mon May 10, 2010 5:55 am
by Paul Irvine
Glad it's all working, I didn't think to ask about the Gamebase update because they were included in the package so presumed you had done a full update
Have fun

Posted: Mon May 10, 2010 8:57 am
by hardmanm
I have fixed all the games that i could from your list. Blockem needs RUN"D:BLOCKEM at the prompt to work.
Posted: Tue May 11, 2010 10:00 am
by Paul Irvine
I'll be back with more bits asap, been a busy few days...
Just plowing thru the C's at the mo...
Posted: Tue May 11, 2010 2:28 pm
by hardmanm
Thanks Paul, i'm doing some updates on the gamebase at the moment, when all the bugs are sorted, i will release a update pack.