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ccs64 beta 3 options save problems

Posted: Sat Apr 09, 2005 7:00 pm
by rusty_jonze
when i hit f9 in ccs64 and change my options , such as sound or
joystick <--especially joystick., for instance, I set it to port 1 jostick and keyset 1 but whenever I reboot ccs64, these settings default back to joystick port 1 = none and keyset 3 or 4 or whatever , not what I set. I've tried several things but cannot get these settings to save anybody have advice or should i use another emu for the default

Posted: Sat Apr 09, 2005 8:14 pm
by SexyWayne
do you mean starting the emu from gamebase??, if so you need to edit the gemus script where it handles the control options, i found the easiest way is to just delete the whole control options section

Posted: Tue Apr 12, 2005 6:59 am
by J2003C
In the V3 scripts I made it much easier to deactivate and change the script auto-settings. I also heavily documented all the GEMUS scripts and setting options for each emulator. Hopfully this will make it easier on GB beginners.

Posted: Tue Apr 12, 2005 9:26 pm
by SexyWayne
great news, real gemus docs is welcome, instead of me piling into the scripts and tearing my hair out when it won't work for me, it took me ages to create a working script for winuae, then runey comes along with gamebaseamy and a script thats 100 times better than mine :D ....just like waiting for a bus :wink:

Posted: Wed Apr 13, 2005 6:02 pm
by J2003C
It's not "real GEMUS docs," but documented GEMUS scripts. For example in the WinVICE script, the auto-control section now says:

;set the game controls
;These settings are designed to automatically set the controls for player 1
;to the same controller, regardless of which PORT the game uses for player 1.
;
;0=None, 1=Numpad + RCtrl, 2=Keset A, 3=Keyset B, 4+ are for real joysticks/pads
;
;Replace * with <DISABLED> to disable the automatic settings for the JoyPorts
If %gamefile% CONTAINS(*)
................

Posted: Wed Apr 13, 2005 7:56 pm
by SexyWayne
ah got ya :D