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GameBase Oric V0.99
Posted: Sat Jan 19, 2013 2:04 am
by Tubbs3622
The penultimate release is now available on the UG website and has 1003 entries. Many of the new additions are type-in games from magazines and books so cannot be found elsewhere online. The final release will be in a few months time when I have finished typing in all the remaining games I have.
PS, the reason I released this now instead of holding back until all games were typed-in is due to my paranoia that my hard-drive would crash or I would lose all the type-ins by some other means. It's a tedious job and I don't want to have to do it again

Posted: Sat Jan 19, 2013 12:10 pm
by OX
Excellent, nice on Tubbs - any chance of a rapidshare link or the like?
Posted: Sat Jan 19, 2013 6:34 pm
by Hidron
I have offered before with no response, but if ratio maintenance is a problem, just ask OX.

Posted: Sat Jan 19, 2013 7:55 pm
by OX
Hidron wrote:I have offered before with no response, but if ratio maintenance is a problem, just ask OX.

Thanks Hidron. It's not a particular problem with this torrent, I just don't like dipping into my ug ratio

Posted: Sat Jan 19, 2013 9:28 pm
by OX
Posted: Sun Jan 20, 2013 7:36 am
by Tubbs3622
Thanks OX, I'll take a good look through those games to see if there's any more I missed, although 'The Hulk' is in the Gamebase under the name 'Questprobe 1'.
Posted: Sun Jan 20, 2013 2:13 pm
by OX
Another script update to cater for running .com stuff like scott adams adventures :-
;********************************
;* Oricutron GEMUS Script *
;* 23rd August 2012 *
;********************************
;
; PLEASE SET YOUR EMULATOR PROPERTIES AS FOLLOWS:
;
; Emulator File: ORICUTRON.EXE
; Associated Script File (1): Oricutron.cfg
; Use Short Filenames: YES
; File Types: TAP;DSK;WAV
; (Compressed File Types: GZ;Z;BZ2;ZIP;TAR;TZG;ZOO)
;
; This script was written for Oricutron 0.9,
; but may work with other versions too.
;
; YOU MUST PLACE AN [options] SECTION MARKER AT TOP OF ORICUTRON.CFG FILE FOR SCRIPT TO WORK
If Key_version CONTAINS(atmos)
Set_INI_Value(1||options||machine|| atmos)
Else
Set_INI_Value(1||options||machine|| oric1)
End If
If Key_version CONTAINS(telestrat)
Set_INI_Value(1||options||machine|| telestrat)
End If
If Key_version CONTAINS(pravetz)
Set_INI_Value(1||options||machine|| pravetz)
End If
If GameType CONTAINS(tap||wav)
Add_CLP(-t%gamepathfile%)
End If
If GameType CONTAINS(Dsk)
Add_CLP(-d%gamepathfile%)
End If
; Render mode (soft, opengl)
Set_INI_Value(1||options||rendermode|| soft)
; Show scanlines? (yes/no)
Set_INI_Value(1||options||scanlines|| no)
; Horizontal stretch? (yes/no) <-- opengl only
Set_INI_Value(1||options||hstretch|| no)
; PAL ghosting? (yes/no) <-- opengl only
Set_INI_Value(1||options||palghost|| no)
; Start fullscreen?
Set_INI_Value(1||options||fullscreen|| no)
; Lightpen (yes/no)
Set_INI_Value(1||options||lightpen|| no)
; Joystick interface for Atmos/Oric-1 mode. Telestrat has its own built-in standard.
; Options are 'none', 'altai', 'pase' or 'ijk'
Set_INI_Value(1||options||joyinterface|| altai)
; How to emulate joysticks attached to the above interface
; Options are 'none', 'kbjoy1', 'kbjoy2', 'sdljoyN' (where n is 0 to 9)
Set_INI_Value(1||options||joystick_a|| kbjoy1)
Set_INI_Value(1||options||joystick_b|| none)
; How to emulate joysticks attached to the telestrat
; Options are 'none', 'kbjoy1', 'kbjoy2', 'sdljoyN', 'mouse'
Set_INI_Value(1||options||telejoy_a|| kbjoy1)
Set_INI_Value(1||options||telejoy_b|| none)
; Keys to emulate joystick, set 1
; NOTE: "fire2" is only available on telestrat
Set_INI_Value(1||options||kbjoy1_up|| 'KP8')
Set_INI_Value(1||options||kbjoy1_down|| 'KP2')
Set_INI_Value(1||options||kbjoy1_left|| 'KP4')
Set_INI_Value(1||options||kbjoy1_right|| 'KP6')
Set_INI_Value(1||options||kbjoy1_fire1|| 'KP_ENTER')
Set_INI_Value(1||options||kbjoy2_fire2|| 'KP_PLUS')
; Keys to emulate joystick, set 2
Set_INI_Value(1||options||kbjoy2_up|| 'W')
Set_INI_Value(1||options||kbjoy2_down|| 'S')
Set_INI_Value(1||options||kbjoy2_left|| 'A')
Set_INI_Value(1||options||kbjoy2_right|| 'D')
Set_INI_Value(1||options||kbjoy2_fire1|| 'SPACE')
Set_INI_Value(1||options||kbjoy2_fire2|| 'N')
If Key_autorun CONTAINS(no)
Run_Emulator_Send_Keys([4] run{enter}||50)
Else
If %runcom_value% CONTAINS(*.com*)
Run_Emulator_Send_Keys([3]%runcom_value%{enter}||50)
Else
Run_Emulator()
End If
End If
- You'll need to add runcom value, eg:- (runcom=adv01.com for Adventureland) in key-value section for every game that needs it.
Posted: Sun Jan 20, 2013 2:53 pm
by OX
Posted: Mon Jan 21, 2013 8:55 pm
by Tubbs3622
Thanks OX, I'll add the new script to the final release and use it to self-boot the Scott Adams games

Posted: Thu Mar 21, 2013 2:21 am
by Tubbs3622
WIP report. Game count now over 1100 games and looking like the total will be close to 1300 games
The ETA for the final release date is going to be much later than I anticipated as I am continually finding more and more games to add, mainly from listings. Hopefully It'll be done before the end of the year if I can type fast enough

Posted: Thu Mar 21, 2013 11:38 pm
by OX
Nice one Tubbs, keep up the good work