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Welcome
to Game of the Week! Each week there will be a
new featured game on this page. The game may be good,
average or diabolically bad, it really doesn't matter!
Just look at the pics, read the text and enjoy the nostalgia!
:-) Game of the Week! is open to contributions so if you
would like to contribute
a game article for this page you're more than welcome
to! Every article we receive will be considered! |
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Mr
Mephisto
1984 Euro-Byte
Programmed
by David C. Lucas
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Most
text of the present article comes from the review published
in the thirteenth issue of the British C64 magazine ZZAP!64
(street date: April 20th, 1986). |
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MR MEPHISTO
Bug-Byte,
£2.95 cass, joystick only
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Evil, nasty and horrible. That's what Mr Mephisto is.
You see, in this game you're trying to make your way
to the final resting room of life (heaven to you). Now
you'd think that would be nice and easy, but it isn't.
No whizzily growing wings, loafing about on clouds,
strumming your harp and giving the halo an occasional
buff, oh no. Getting to heaven is a tricky job.

What
you have to do is guide your little man from the bottom
of the screen up the stairs in the centre to the top
right hand corner, where a halo resides. If he picks
it up, then a door at the top of the stairs flashes
and he can go through to the next screen.
Now
that all sounds easy, but it isn't. Mr Mephisto's minions
are strolling around the stairs and one touch from them
means death, so avoiding them is paramount. On later
screens, Mr Mephisto has been really mean and built
several exits with several flights of stairs to each,
but only one is the safe way out, So choose correctly
or die. Invisible staircases make appearances later
on and eventually on the final screen old Nick makes
a guest appearance. If you manage to ring the bell on
this screen then the good old pearly gates will open
and you'll finally make it to heaven and live happily
ever after.
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Mr
Mephisto
looks like the sort of game that was out and about
several years ago. Apart from having terribly
simplistic gameplay (dodge the nasties and collect
the object sort of thing), the graphics are awful.
The main sprite looks like it's been brought up
on low-cal soup all its life, and the demon sprites
are like demented hunchback cripples on the rampage
with pitchforks. Achieving the tasks set down
is very difficult because the character moves
so slowly and the stairs are so thin, and consequently
it soon becomes totally frustrating. If you want
a good cheapo game then look around, as there
are a lot better than this.
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Presentation
72%
Different skill options and the game can be played
at several speeds.
Graphics
29%
Dated, undernourished sprites and
boring backgrounds.
Sound
38%
Dull, unimaginative title tune
and spot FX.
Hookability
23%
The boring gameplay and difficulty
of the game soon gives way to frustration.
Lastability
20%
Only six screens of boring action
. . . yawn!
Value
For Money 31%
Cheap, and quite rightly so.
Overall
24%
There have been better at a quid
less.
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Htmlized
by Dimitris
Kiminas (20 Jun 2005)
Other
"Games of the Week!"
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