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Website
design &
programming
(c) 2000 James Burrows
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Floyd the Droid
is rather awkward to get into but quite simple
to grasp thereafter. However, trudging round several
'samey' sewers soon proves monotonous, and despite
the many original and unusual touches, such as
the programming facility, I'm not overly enthused.
Radarsoft certainly show potential, though, and
I'm looking forward to their next game.
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This isn't so bad
and it must be said that it's one of the most
original and unusual games I've seen in a long
while. The graphics are nice and the sound is
really good, especially the 'BOO'. As for the
game . . . well, it's strange, I must confess
to liking it, although it does lack a certain
spark. I think it may appeal to younger Commodore
owners; the Rambo
and Green Hat
brigade will find it pretty boring.
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Welcome
to Game of the Week! Each week there will be a
new featured game on this page. The game may be good,
average or diabolically bad, it really doesn't matter!
Just look at the pics, read the text and enjoy the nostalgia!
:-) Game of the Week! is open to contributions so if you
would like to contribute
a game article for this page you're more than welcome
to! Every article we receive will be considered! |
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Floyd
the Droid
1986 RadarSoft
Programmed
by Edwin Neuteboom
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Most
text of the present article comes from the review published
in the seventeenth issue of the British C64 magazine ZZAP!64
(street date: July 21st, 1986). |
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FLOYD THE DROID
Ariolasoft/Radarsoft,
£9.95 cass, £12.95 disk, joystick only
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How do you fancy becoming a sewage pipe attendant for
a day? Nor the most attractive proposition, you must
admit, but if you're Floyd you've no say in the matter.
Floyd's task in this game is to clean up some of me
most disgusting drain systems of the world, ridding
them of slime and gunge as well as the odd vicious rat,
bat, 'gator, and escaped prisoner.
On
loading you are presented with a short piece of animation
showing Floyd wandering the streets outside Piccadilly
-- notorious for it's drains y' know. Pressing the fire
button takes you to the central menu, from which you
can access other icon-driven menus or begin to play
the game.

Playing
the game sets Floyd in the London drains. Using the
joystick, it is possible to guide him through a 3D view
of the sewage system. When Floyd encounters some kind
of sewer nasty, the display switches to a side view
for a better look at the action. There are three ways
to control the vermin: MANUALLY,
where you can tell Floyd to move, bend, jump, and fire
his laser beam via the joystick; HALF
AUTOMATIC, where Floyd lakes over a lot of the
work and selects the battle sequences himself; and FULLY
AUTOMATIC, where Floyd really carries into his
own. He deals with any opponent quickly and efficiently,
and then returns you to the main menu.

You
program Floyd to kill a specific opponent through use
of icons -- these are called PROCEDURES.
Once you have given Floyd a set of instructions there
is a test facility so you can see Floyd perform his
sequence of actions before returning to the game. However,
you can only use these procedures in the half or fully
automatic operations, not in the manual.
The
nasties can be defeated in various ways, but if you
are to complete the task you need to know some basic
combat tactics. The bat, which inhabits most intersections,
can be killed by Floyd's laser beam. The rat can be
exterminated by performing a quick jump on its head,
and 'gators can be dealt with in a similar manner. Apart
from these nasties there is an on-the-run criminal lurking
in the system, who sprays Floyd with bullets if he's
not ready to deal with him. Who said cleaning sewers
was boring? Not Floyd, that's for sure . . .

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It
sounds a fun game, but I found it somewhat tedious
and lacking in action. The graphics are not bad,
but they don't make up for the lack of action
-- the pipes all become slightly 'samey', and
without mapping it could become confusing. The
icon system is simple to use, but is quite difficult
to implement into the game. I have little enthusiasm
for this game, but it may prove interesting if
you're into robots and sewage. I can't see a great
market for it.
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Presentation
83%
Very good, although the icons are a bit tricky
to use.
Graphics
81%
Effective and unusual 3D, and great
definition and animation all round.
Sound
67%
Good speech and reasonable spot
FX.
Hookability
66%
A bit confusing initially.
Lastability
60%
There's not much variety and the
pace is a little too slow.
Value
For Money 58%
Overpriced for what it offers.
Overall
62%
Just goes to show that not all
original games are good ones.
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Htmlized
by Dimitris
Kiminas (23 Mar 2007)
Only the first of the above screenshots existed in the
original review.
Other
"Games of the Week!"
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