Trap is set a long way into the future -- not
just the odd few thousand years, no, we're talking aeons
here, a time where the ultimate deterrent may become
the ultimate destruction of life as we know it.
As
pilot of an Intergalactic Hyper Hearse you have penetrated
a place where human life strains to exist. Your mission
is to defend your home planet against your once peaceful
ally. The problem you are faced with is this: can aggression
and mindless violence further the cause of peace which
you are trying to restore? A tricky question to answer,
but being the hero that you are you must succeed and
prove yourself worthy as a legendary space fighter.

Your
life endangering mission is split into three parts,
each testing various aspects of your skills. The first
section tests your manoeuvring and reflex capabilities
in flight. To do this the nasty forces have launched
a hail of volatile space mines which your ship has either
to avoid or obliterate. Luckily, your battle cruiser
is equipped with the latest in trendy high powered space
blasters.
Having
survived the shower of mines you find yourself flying
over the Zarkab Valley, complete with rivers and rapids
-- a test of courage and intelligence. There are three
forms of invading nasties which have to be destroyed:
meteors; alien craft, which can be attacked from the
front or annihilated with a quick blast of your exhaust
pipe; and lasers which flit across the valley and have
to be cut off before you can proceed. Accompanying these
meanies are an assortment of aliens, such as a fleet
of Police Craft.

Fuel
depots are scattered across the landscape and provide
extra power when bombed. Oh, by the way -- brown and
black aliens can't be destroyed, no matter how hard
you blast 'em. They are only present to cause trouble.
The
final part of the test places you far from your craft
on a distant plain. This is designed to test your stealth
and determination on foot, and is reminiscent of Commando
in that you have to battle your way through the undergrowth,
blowing everything to smithereens. Most important here
is the collection of spherical objects which are in
fact Orbs, the currency at the future. With sufficient
Orbs yow can buy a more powerful space craft which will
help you as your quest continues.
Your
score is displayed alongside the playing area and also
shows the amount of lasers, boats and aliens which have
to be destroyed.
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