INTERNATIONAL
BASKETBALL
Commodore,
£5.99 cass, £11.99 disk, joystick
only
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O Superb sports simulation
from the author of 'International Soccer'
O
One or two players with
nine computer levels
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The
long awaited sequel to International Soccer has
been floating around for months in various pirated and
rather unsatisfactory pre-production forms. Now at last
the real thing is here, and it's brilliant.
Anyone
who has seen International Soccer will instantly
recognise the players, only this time they are bigger
and are dressed in really cool basketball gear.
For
the two of you who haven't seen Soccer, control
of a team of players is easy. The nearest player to
the ball is chosen by the computer and put under your
control. You'll know which player this is by his vest
changing colour slightly. If you pass a ball, then the
receiving player is automatically selected for you to
control.
On
loading, you are presented with a series of options.
Select one of the nine computer levels, or play two
players with a friend. If you don't like your team's
colours, then you can change them from a varied choice
of strips.
This
program also allows you to play three types of rules:
NCAA, NBA and Olympic. Each setting has its own rules
and characteristics.

The
blue Player prepares to take a
shot at a well-protected basket
Once
you are happy with the settings you can start the game,
which begins with four cheerleaders doing a little dance.
The teams then run out of the changing rooms onto the
pitch, and go to their tip-off positions.
A
whistle will sound and the match starts. The ball is
thrown into the air and the players have to jump up
and knock the ball down to their own players. As the
ball is thrown up and down the pitch, the playing area
scrolls up and down, keeping the ball in the middle
of the screen. The actual playing area is about three
screens long, and is viewed panoramically like International
Soccer.
On
the far side of the pitch is a grandstand, in which
detailed and polite spectators sit, watch, and applaud
any great moves. Advertising hoardings and the scoreboard
both feature in the grandstand, giving it a really lifelike
appearance.
The
players are large, chunky, and superbly animated, and
look incredibly realistic. There are some really nice
touches too, like a player stooping to collect a low
bouncing ball.

The
ball itself behaves like a real basket ball and bounces
convincingly, and has a clear shadow which increases
and decreases as the ball bounces.
The
scoreboard displays the score (of course), time remaining
and, depending on the rules played, the time the ball
has been carried. It also prints up GOAL! and tells
you when the ball is out, if you have fouled, or made
any sort of violation.
At
the end of the game the players will re-emerge from
the changing rooms, and are followed by a woman in an
evening dress. A player from the winning team steps
forward and she'll present him with a cup, which he
holds aloft, victorious.
The
gameplay is terrific, and some complex and clever play
can be performed easily. The game is easy to master
and level one is a doodle to beat, but level nine really
gives you a run for your money.
JR
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