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Website
design &
programming
(c) 2000 James Burrows
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With excellent
graphics, animation and realistic sound, this
is a great program for those not already exhausted
by this type of games. Get into training now if
you want to get to challenge Brian Jacks, let
alone beat the man. Despite the hernias and heart
failures it will cause, this arm wrenching, joystick
breaking, eyeball popping game is a real thriller.
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The whole thing looks and feels very much like
Activision's superb Decathlon
to me. It doesn't really offer anything totally
new, and the so-called powersync feature didn't
stretch much further than an elaborate, and rather
sweaty, waggling session. Despite these criticisms,
I found the whole thing a thoroughly enjoyable,
and exhausting, experience.
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The different
events add enough novelty to make this a compulsive
game, with the real fun coming in events like
the dips. The sadistic combination of stop-start
waggling is absolute murder, particularly over
the extended time limit. The skill events like
the boar shoot come as a welcome relief, although
you may be shaking too much to shoot straight.
I'm off to have a bath.
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Welcome
to Game of the Week! Each week there will be a
new featured game on this page. The game may be good,
average or diabolically bad, it really doesn't matter!
Just look at the pics, read the text and enjoy the nostalgia!
:-) Game of the Week! is open to contributions so if you
would like to contribute
a game article for this page you're more than welcome
to! Every article we receive will be considered! |
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Brian
Jack's Superstar Challenge
1985 Martech
Programmed
by H.G. Joss Ellis & Gary Yorke
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Most
text of the present article comes from the review published
in the second issue of the British C64 magazine ZZAP!64
(June 1985). |
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BRIAN JACK'S
SUPERSTAR CHALLENGE
Martech,
£8.95 cass, £12.95
disk, joystick
only
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O High-energy, joystick-wrenching
sports simulation |
As
I write, arm and shoulders a-throbbing, I wonder about
the sadistic tendencies of software houses. Having just
got over Decathlon and Summer Games, my
shattered muscles were forced to work on the latest
arm-wrencher.
Plenty of deodorant is needed as you pummel your joystick
through the eight energy-taxing events of the challenge.
As usual in this type of game, the faster you move your
joystick back and forth, the faster your man moves.
When
you start a game there are two options: challenge a
fellow human, or the tireless computer. It's much more
fun with another player, the competitive spirit giving
you just a bit more determination and takes that last
bit of energy in a dramatic effort to win.

Sweaty
action in the gym
The
winner of the eight events, which score in Decathlon-style,
might well get to challenge Brian Jacks himself. This
is only when you have passed all the 'qualifying' scores.
If these are anything to go by, I reckon ol' B.J. must
be superhuman.
According
to the instructions, the control of this game is mostly
by 'powersync'. Apparently, you should move your joystick
in time with your man's motions and only gradually build
up speed.
This
sounds intriguing, but proves a little misleading. In
most events the usual Decathlon-type hysterical
threshing appears to be the best technique. However,
there are some events where additional timely button
presses are required.

Neck
and neck with the computer cyclist
At the end of a game, while you're stretchered out,
your man will appear on a rostrum. Depending on how
well you've done, he'll take either first or second
place.
If
you've done really well, then you can challenge Brian
Jacks. The trouble is that the challenge takes place
immediately after the first one. This is unfair: your
transplanted organs won't even had time to adjust to
your body, let alone go through the rigorous tortures
again.
One
criticism is that there is no practice feature. Every
game that you play has to be all the way through, which
gets rather painful if you have trouble with one event.
JR
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Eight gruelling events

1. CANOE RACE. Not particularly simple by any means.
Plenty of energy will be sapped as you cleave your way
through the water. Steady rhythm is also a necessity
or else you'll find yourself careering into the markers
of your lane.

2.
BOAR SHOOT. No waggling involved, just a steady hand
and a keen eye as you move a crosshair about the screen
in an attempt to fire at a moving target. Pressing the
fire button will shoot off a bolt, so you have to time
it right to hit the target successfully.

3.
100M SPRINT. Simply pulverise the joystick from left
to right at horrendous speeds to come in first.

4.
SQUAT THRUST. With your arm hanging like a soggy toilet
roll, things take a turn for the better. Tap the joystick
left twice and right thrice to complete one squat thrust.
Easy though it sounds, concentration should be at its
utmost throughout this event. For every move made wrongly,
valuable time will be lost as you try to regain your
rhythm.

5.
SWIMMING. More horrific joystick thrashing. This time
the fire has to be pressed to allow your man to breathe
as he sticks his head out of the water. We all know
that a swimming performance is affected badly by either
not breathing or breathing under water.
6.
ARM DIPS. If you haven't changed your shirt by now,
this event is guaranteed to bring tears to your eyes
and make you sweat like a pig! Press fire button and
your man will drop. When his elbow has touched the judge's
fist, waggle like mad to get him back up to his starting
position. Repeat the process again . . . and again .
. . and again.

7.
FOOTBALL. Those who haven't had coronaries will find
this easier to tackle, ho, ho. Simply guide your man
through the cones as he dribbles a ball, then shoot
for goal.
8.
CYCLING. The final challenge, which will turn even the
coolest puce. A really hefty pummelling session, the
last thank goodness, as you whizz down the track. The
fire button will change your gears, but other than that
your forearm muscle will have to be practically torn
away to achieve the qualifying time.
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PRESENTATION |
ORIGINALITY
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56% |
Concise
instructions; annoying not to be able to quit an
event. |
54%
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An
adaptation of the familiar sports simulation games.
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GRAPHICS |
HOOKABILITY
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78% |
Fairly
impressive animation and reasonable variety. |
79%
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If
your arms can take it, hammering Brian is a strong
incentive to keep waggling.
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SOUND |
LASTABILITY
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52% |
Cute
title screen tune but not too much else. |
76%
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Eight
events and constant challenge to improve scores.
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VALUE
FOR MONEY |
78% |
Cheaper
than most of the games in its class. |
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Htmlized
by Dimitris
Kiminas (23 September 2001)
Sid freshly ripped by Warren Pilkington
(added on 12 Nov 2001)
Screenshots
in the red panel weren't in the original review.
Other
"Games of the Week!"
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