Unlike the Khuby-doo we've just looked at, Necris
Dome is rather more conventional, being a product
of GAC. Some of the graphics are really quite
attractive, but as is usual with cheapo games a lot
of the locations look depressingly familiar. It seems
as if most spaceships in adventure games are constructed
of one or two basic parts, rearranged in each location
to give an impression of variety. The method works,
but only just . . .

The
location descriptions in Necris Dome, the logic
of the game and the details of the objects you find
leave a lot to be desired. There are Mandroids, Battledroids
and Re-Ans (and Heaven knows what a lot of them are).
Luckily the publishers have guessed that you might feel
a bit confused, so they've included some hints in the
cover blurb. Thank goodness.

Again,
for £1.99 what can you say? I've seen better -- even
at this price. But if you're keen to key-bash and there's
nothing else I doubt whether the price will be high
enough to put you off. Personally I'd save up for an
Infocom game, but then I'm a spoiled old Wizard . .
.
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