Your brother Joe is missing and has left you in charge
of a chaotic detective agency located in Washington
DC. You discover that he has recently been investigating
a nefarious scheme to release a dangerous virus into
the air of the nation's capital. The objective is to
find your brother, deactivate the viral device and finger
the villains.

The
first section is an introduction that reveals essential
information for first-time players. After the intro
comes the anti-pirate device: you are asked to input
the code to open Joe's safe, instructions for cracking
it are printed in the booklet provided with the packaging.
Once the safe is open you may input the number of players
and level of play.
The
screen layout is atmospherically monochromatic with
options at the top of the screen when locations are
displayed, and at the bottom if character interaction
is taking place. The choice of action is selected using
either a joystick or the cursor keys and confirmed via
the carriage return. These controls may also be used
to pan round your current location. Sound effects and
music are present and add to the atmosphere.

So-called
adventure games that use this type of select-an-option
input are usually very bad -- The Archers and
Adrian Mole immediately spring to mind. However,
Intrigue is different in that it's actually quite
good. The plot is so complicated that the input system
makes it work better than a text input system would
-- there's enough to do without having to worry about
your typing and spelling prowess.
Deadlines
were against me for reviewing Intrigue therefore
game progress was minimal, however I enjoyed what I
did see and another go is definitely on the cards.

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