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Website
design &
programming
(c) 2000 James Burrows
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Angling isn't, I know, everyone's cup of tea,
and yet it is the most successfully enjoyed sport
in Britain. As a matter of fact, I don't mind
the odd hour or two spent on the bankside of some
rivers around here. Match
Fishing is actually
quite a successful implementation of the sport
-- not an easy one to translate to the computer,
and here they have done it with reasonable elegance.
Quite clearly, this program isn't going to have
the wide appeal of say a Dropzone,
but if you are keen on fishing then this should
fit the bill nicely, and it especially comes into
its own with several players competing. The version
I saw allowed rather easy access to the BASIC
program, and error trapping could have been better,
but Alligata say there have been considerable
improvements on that score since. While I am interested
in fishing, I do not consider myself an expert
but the game certainly seemed to pose the sort
of problems that any match fisherman would have
to face. Interesting for anglers.
.
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Welcome
to Game of the Week! Each week there will be a
new featured game on this page. The game may be good,
average or diabolically bad, it really doesn't matter!
Just look at the pics, read the text and enjoy the nostalgia!
:-) Game of the Week! is open to contributions so if you
would like to contribute
a game article for this page you're more than welcome
to! Every article we receive will be considered! |
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Jack
Charlton's Match Fishing
1985 Alligata
Software
Programmed
by ?
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Most
text of the present article comes from the review published
in the fourth issue of the British C64 magazine ZZAP!64
(August 1985). |
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JACK
CHARLTON'S
MATCH FISHING
Alligata,
£6.95 cass, keys only
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This
unconventional game is the computer version of the very
popular fishing board game in which the player competes
against other human players rather than the computer.
The
program simulates a day out match fishing beside a very
attractive lake (the scene was designed by loading screen
designer, David Thorpe). The game caters up for up to
eight anglers, all of whom must enter their names at
the start.

David
Thorpe's serene lakeside view sets the
scene for a day's fishing at the numbered pegs.
The
contest may last for anything between 1 and 90 minutes,
the desired length being entered at the start. Once
under way, each player is allocated a 'peg number' around
the lake's edge and is given detailed descriptions of
the conditions of the bank and surrounding waters. For
example, the player might be told: the section has two
large trees adjacent to the peg and water, which is
only between seven and twenty feet deep and has a lot
of leaves and twigs on the surface. To a non-angler,
this might suggest the use of a luminous hook and a
torch, but whatever tackle you decide on, you must choose
the most appropriate from the tackle section.
A
choice of rods, floats, reels, lines, baits, and hooks
is offered. At this stage you must specify the type
of cast -- strong, medium, or weak. When all of the
players have selected what they assume to be the most
appropriate tackle, the game moves onto the actual fishing.
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A
page of instructions explains that all of the
contestants must gather round the computer. They
will be shown a picture of the lake with the eight
pegs around it. When a player's peg flashes, it
means that a fish has taken the bait and the player
who's peg it is must dash to the computer and
press the appropriate number to strike. At any
stage during the wait you can ask to see your
peg description and change tackle if required.
At
the conclusion of the selected period of fishing,
the results are displayed. Each player's catch
is displayed in an order dependent on the total
weight of fish caught. After which it's down to
the local boozer for a few pints and the traditionally
furious arguments about the ones that got away.
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Presentation
73%
Straightforward packaging, but good instructions
and a friendly front end.
Graphics
51%
Visuals don't play a great part,
lakeside scene is nice (though, oddly, better
on
the Spectrum version).
Sound
2%
Apart from occasional beep, there
isn't any -- riverside quiet!
Hookability
64%
Easy enough to get into
and fun in a group.
Lastability
72%
If you like it, you're going to
play for quite a while.
Value
For Money 68%
Good value for fisherpersons.
Overall
70%
An interesting game to be commended
for trying something new, probably has limited
appeal for those who prefer making a lot of noise
on the river bank.
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Htmlized by Dimitris
Kiminas (11 April 2002)
Other
"Games of the Week!"
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