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"Games of the Week!"


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Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!
Jump Jet
1985 Anirog Software
Programmed by ?
 
Most text of the present article comes from the feature on Flight Simulators by Gary Penn, as published in the fifth issue of the British C64 magazine ZZAP!64 (September 1985).
 

 

JUMP JET
Anirog, £9.95 cass, £11.95 disk

This is a jet simulator although the only one which is brave enough to try to simulate the VTOL Harrier. There's quite a few novel touches to make it different from the others and this one contains several difficulty levels which is quite an unusual feature for a simulator.

There are five levels: Practice, Flight Lieutenant, Squadron Leader, Wing Commander and Group Captain. Each level represents a number a number of warnings, practice starting with an unlimited number and Group Captain with only five. A warning is given for bad flying, for example you'd get a warning for flying at high speeds with your flaps down. You get a warning for not rectifying the situation within a few seconds. If, for example, on Group Captain level you get five warnings then you'll be forced to bail out and your plane will crash.

There is a mission to seek and destroy any planes within a certain radius of the ship which you land and take off from on every game you play, although the program allows you to take off and just fly around the ship as well.

All the features of a Jump Jet are here, including a useful radar screen on which you can see the enemy plane and your ship. You also can access control of a cursor which when used will take your plane on autopilot to the area chosen with the cursor. Take-off and landing from the ship is made easier by two special screens, the first containing a side plan view of the deck and the second a side view from two angles of the ship which come into action automatically.

The graphics aren't too bad although the plane doesn't seem to act realistically and the horizon doesn't tilt when you bank. The sound is rather awful and unrealistic, although there is a fantastic piece of music on the title screen.

Graphics 41%
Interaction 83%
Authenticity 37%
Overall 42%

 

Also check out the original review published in issue 4.

Htmlized by Dimitris Kiminas (5 Oct 2002)

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