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Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!
Space Shuttle - A Journey Into Space
1984 Activision
Programmed by Steve Kitchen
 
Most text of the present article comes from the feature on Flight Simulators by Gary Penn, as published in the fifth issue of the British C64 magazine ZZAP!64 (September 1985).
 

 

SPACE SHUTTLE
Activision, £10.99 cass, £19.99 disk

The packaging that comes with this simulator is very impressive, the instructions being in a sort of flight manual booklet. These instructions, although comprehensive, have a short precis at the bottom of each page for those who aren't too keen on bulky reading.

Also included in the package is an informative booklet about the actual Space Shuttle itself, written by a real Shuttle pilot.

The simulation has three settings; a demo mode, shorter (mainly computer controlled) flight, and a fully-fledged manually controlled flight mission.

The idea of the simulator is, starting on the launch pad, to blast into space and dock with a satellite, fix it, return to earth safely and land. When you start the simulation you have a view-through-the-cockpit, the only trouble is all you can see are clouds. This is because you're pointing straight up in the air! To start, initiate the countdown and start the rockets and boosters at the correct time to blast off. If you do that correctly, there's a minute's wait until you get into orbit -- a really good series of effects which add a lot of realism to the game.

Once you're in orbit you've got the difficult task of locating the satellite and getting into the same orbit as it is using. Once you have done that, then you can open up the cargo bay doors and bring it in. Coming down from orbit to earth is a tricky operation and requires much skill to stop the shuttle from burning up.

Overall, this is a very classy and much underrated flight simulator that provides a great deal of challenge, excitement and realism. It's definitely the best shuttle sim on the market and one which deserved a lot more credit and coverage than it received!

Graphics 87%
Interaction 86%
Authenticity 88%
Overall 87%

 

Htmlized by Dimitris Kiminas (5 Oct 2002)

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