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Welcome
to Game of the Week! Each week there will be a
new featured game on this page. The game may be good,
average or diabolically bad, it really doesn't matter!
Just look at the pics, read the text and enjoy the nostalgia!
:-) Game of the Week! is open to contributions so if you
would like to contribute
a game article for this page you're more than welcome
to! Every article we receive will be considered! |
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Out
on a Limb
1985 Anirog
Software
Programmed
by Sam Manthorpe
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Most
text of the present article comes from the review published
in the fisth issue of the British C64 magazine ZZAP!64
(September 1985). |
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OUT
ON A LIMB
Anirog,
£5.95 cass,
£8.95
disk, joystick
or keys
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This little game is based around the adventures of our
Jack. You remember Jack; he was the chap who sold a
cow in exchange for a handful of useless beans. As luck
would have it, the little twerp (or so his Mother called
him) threw them out of the window whereupon one of the
beans sprouted into a very large and rather silly beanstalk.
Jack, being more than a mere twerp, decided to climb
the beanstalk and get into a lot of trouble. Up above
the clouds he discovered a Giant's castle. Now read
on. . . .
So
your first task is to climb the beanstalk by jumping
from one branch to another. The stalk extends for two
screens, after which you must get past the cloud by
jumping from one cloud to another. When you manage to
reach the top, you are confronted by a series of rooms
that all bear a resemblance to the screen concept of
Jet Set Willy.

Each
room has a series of levels. Jumping from one level
to another is fine but for the moving nasties, found
on each of the levels. You must avoid them if you want
to get to the next level without losing a life. All
told, Jack must explore twenty-three 'rooms', moving
from one to the other by negotiating a path along the
various platforms to reach the entrance to the next
room.
Somewhere
within the Castle are to be found the three objects
that, as myth will have it, compensated Jack so well
for the loss of the cow; these are a bar of gold, a
talking golden harp and of course a golden egg (only
a minor departure from that story). The three objects
are brightly coloured so while they may not be easy
to locate initially, you won't miss them once you do.
Jack
begins the game with four lives, and when you lose one
the game resumes on the same screen but not in the same
position. If you have a bad memory or are unable to
count to three, fear not, on the right hand of the screen
there is an objects' counter to remind you of the objects
collected to date. Instead of awarding points, the game
measures your performance according to the length of
time you take to complete the collection and make good
your escape. For this purpose a clock is positioned
at the top right of the screen. Taking more than forty
minutes is not pat-on-the-back stuff, but anything less
than half an hour is pretty good going.
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The first screen on this
game looks suspiciously like the one in Thor's Jack
and the Beanstalk,
although it's a lot easier. I was quite relieved to
see that the similarity disappears after this screen.
The trouble with this game is that
it's just another boring old platform game with no real
original touches; collecting certain objects and using
them was about the only thing that kept me going, otherwise
I would've switched off there and then. The sound is
pretty awful but there is speech, a 'FEE FI FO FUM'
bit at the beginning of each game and a 'GOT YOU' when
you die which is quite a good, if infuriating, laugh.
Perhaps
this game would do better with a £1.99 price tag, but
as it stands it's rather overpriced for just another
left/right/leap-em game.
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This
is a pretty unremarkable game. The graphics are
far from stunning and the sound is at its best
when it's turned off. I am a little disappointed
by the task set in the game, I would have thought
that the fairy tale lent itself quite well to
incorporating something more of an adventure element,
rather than a simple 'dodge em platform game'.
The speech produced by the program is acceptable,
but not representative of the Commodore at its
best. With only twenty-three locations to explore
you won't be overawed by the size of this game.
Despite some of its annoying features, Out
on a Limb
is quite playable but I soon became bored. Good
young 'uns stuff perhaps?
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Presentation 54%
Run-of-the-mill stuff.
Graphics
47%
Jack's not bad but the rest ain't
too hot.
Sound
59%
Pretty grotty music and effects
and even the speech isn't too good.
Hookability
35%
Frustrating and not overly compelling.
Lastability
42%
Difficult to crack and will take
time to do so if you're willing to persevere.
Value
For Money 38%
Cheap, but not quite cheap enough.
Overall
36%
Not exactly one of the best versions
of this type of game.
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Htmlized
by Dimitris
Kiminas (29 Nov 2002)
SID added 15/6/2003. Ripped by Warren Pilkington
Other
"Games of the Week!"
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