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Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!
Speed Duel
1984 DK'Tronics Ltd.
Programmed by ?
 
Most text of the present article comes from the feature on Racing Games, as published in the seventh issue of the British C64 magazine ZZAP!64 (November 1985).
 

 

SPEED DUEL
DK'Tronics, £5.95 cass, joystick or keys

Speed Duel is a very simple race game involving yourself and a computer car. You can select the speed at which your opponent travels, the number of laps and the difficulty level. Once you've done that you can start the race.

The idea of the game is simply to beat your opponent to the finishing post before losing all of your five lives (a life is lost either when you run off the track or when you hit your opponent). After finishing the race you are given a bonus for doing so and you may enter your name in the score table. The track isn't a set one but gives random corners that are announced by signs with arrows on them.

The graphics and sound of the game are really awful with terrible track perspective, flat tunes and unrealistic car control. I was amazed to find that the game is only about a year old -- I thought it was a really early Commodore game. Even at its cheap price it doesn't offer good value for money and there are infinitely better racing games available.

Graphics 29%
Sound 28%
Feel 34%
Lastability 31%
Overall 28%


Htmlized by Dimitris Kiminas (31 May 2003)
There was no screenshot in the original review.

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