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"Games of the Week!"


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Activision seem to be going all out for outstanding music nowadays, but unfortunately this game doesn't seem to match that quality. The 3D flying sequence was the better part of the game, but after riding the magic carpet for a while, it soon wore thin.

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Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!
Master of the Lamps
1985 Activision
Programmed by Peter Kaminski?
 
Most text of the present article comes from the review published in the first issue of the British C64 magazine ZZAP!64 (May 1985).
 

MASTER OF THE LAMPS
Activision, £10.99 cass, £19.99 disk, joystick only


O 2-stage action with amazing musical backing

A long time ago in an eastern country far, far away, a young prince seeks to inherit his fathers' throne. To prove his worthiness for his title, he must pass a series of tests. For each test passed, he will be given a lamp. Three lamps awarded and the kingdom is his reward.

That's the scenario for what is basically a very simple two-stage game. Stage one consists of a 3D flying sequence. The prince is seated on a magic carpet and you must steer him through a series of sparkling gates. At first this is very easy, but at higher levels (there are 41 altogether) the course develops some very difficult twists and turns.

Hit the gongs along the bottom in the same order
as the notes released by the genie at the top.

Once the magic carpet sequence has been successfully completed, you are presented with seven coloured gongs along the bottom of the screen. Hit one of these three times to call up a genie. He will puff on his pipe and several notes will appear and sound -- the number varies from two on the first level up to a virtually impossible 12.

When all the notes have rung, they start to advance towards you. Rush around hitting the correct gongs to destroy the notes before they touch you. If you succeed, you will be rewarded with a section of one of the three lamps, and you can then embark on another flight on the magic carpet.

JR
.


I enjoyed this combination of arcade and fast moving strategy, with its many variations and levels of difficulty.

The fact that there are only two screens is a shame, but they are still a big challenge. The graphics and sound are marvellous with a great feeling of movement in the first stage and lots of different tunes to add to the reverberation of the gongs.

 


Dig that funky beat!

Activision have set new standards in soundtrack music. Master of the Lamps has seven superb tunes, and each tune has several variations as you fly on your magic carpet.

The tunes, specially written by Activision, incorporate a large variety of different instruments and rhythms, giving the flying sequences great atmosphere.

The sound of the gongs as you hit them is also excellent, the reverberations dying away to a humming echo.
.

 

Overall this is a very simple game with only two screens, and £10.99 is far too high a price to pay for some great tunes and little variation in gameplay. Although it gets increasingly difficult to fly your way through the twisting gates and remembering which gong to hit

next, this game boils down to a 'Simon' game with an interlude.
.

 

 
PRESENTATION
ORIGINALITY
77% Activision's usual slick package with plenty of options.
55%
Simon plus 3D Tunnel in new format.
GRAPHICS
HOOKABILITY
68% Nice flying carpet 3D sequence but not much else.
67%
Very playable carpet flight.
SOUND
LASTABILITY
94% Wonderful variety of original catchy tunes.
55%
Plenty of levels, but not much variety.
VALUE FOR MONEY
58% Our reviewers disagreed strongly on this one -- try before you buy.

 

Htmlized by Dimitris Kiminas (24 May 2001)

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