SPITFIRE
40
Mirrorsoft,
£9.95 cass, £12.95 disk, joystick with keys
|
O Flight simulation
with Battle of Britain combat |
The
advertising blurb leads you to believe that this is
the closest you'll ever get to flying the classic Spitfire
aeroplane. If this is really what it was like, it's
a miracle we won the war.
The
flight simulator puts you slap-bang in the middle of
the Battle of Britain during World War II. Three modes
are presented to you on loading: practice flying, combat
flying and proper combat. Practice puts you on the runway
giving you the opportunity to take off, fly and land
the Spitfire, and generally get the feel of how the
aircraft handles.
The
two combat modes pit you against the enemy. The combat
practice mode will put you in the air directly behind
an aircraft which you can shoot down. Once the plane
has been shot down, another will appear. This is all
very easy and the enemy hardly try to shake you off.

The
excellent instrument display has lots of
atmosphere and detail.
True
combat mode will start you on the airstrip. You have
to take off, seek and destroy the enemy using the map
and on-screen details. Once you have shot the intruding
plane, return to the airstrip and land safely. If you
are successful, you can save your experiences on tape
and go out on another interception run.
If
you do well you will earn promotion according to your
flying experience and the number of kills you achieve.
If you do really well, you will rise through the ranks
rapidly and with great skill you will gain the coveted
position of Group Captain, VC, DSO, DFC.
Unfortunately,
the 3D effect of the approaching airfield and the enemy
planes is unconvincing. The view from the cockpit is
boring and uninspiring, although the instrument panel
is a masterpiece -- even better than the ones on Dambusters!

You
can switch to the map screen to help you find the enemy
planes, although the map is very poor and is no real
guide to where the plane actually is. There are two
maps, one of the south of England, the other close up
of the area around the airfield. The enemy plane is
usually shown on both of these, but it's still very
hard to find.
The
sound is a reasonable drone, which grows to a horrendous
pitch if you over-rev your engine. There are also shooting
noises during combat, but little else.
As
a flight simulator this is pretty poor. The program
updates the external view only about once a second.
This does rob the program, making judgement of manoeuvres
very difficult. Oversteering is terribly easy to do
-- in fact, I found it easier to fly looking at the
instrument panel than using the horizon.
JR
.
|