SPITFIRE
40
Mirrorsoft,
£9.95 cass, £12.95 disk
|
This
is the second of the two Spitfire simulators that are
available for the 64. This one contains a few new features,
making it reasonably different from US Gold's offering.
Set
in WW II, there are three separate modes to choose from,
two of them allowing you to practice for aerial combat.
The two practice modes are take-off and landing practice,
and combat practice. The first mode lets you take off,
fly about and generally get the feel of the simulator.
When you try combat practice, you are put straight into
the air behind an enemy plane which you can shoot down.
Once it has been brought down, another one appears.
They're all easy to shoot and they hardly try to move
out of range.

With
true combat you are put in a war situation where you
have to accomplish seek-and-destroy missions. Every
time you complete a certain number of missions you get
a promotion, the idea being to reach the position of
Group Captain VS DSO DFC. To make the task easier, you
can save your progress as you go along in the form of
a flight log.
During
flight there are two views, one from the cockpit window
and the other an excellent instrument panel. You can
switch between the two quickly, although it becomes
a bit of a pain. The graphics on the instrument panel
are really superb, but unfortunately the rest of the
game is pathetic. The enemy planes look totally unrealistic
and horizon update is so ridiculously slow it makes
accurate flying most difficult. The sound gets highly
annoying, the unrealistic high pitched whine going right
through the head.
Graphics
50%
Interaction 67%
Authenticity 34%
Overall 33%
|